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Project Atonement is an RPG concept set in a magical post-apocalypse.

When the protagonist’s younger brother becomes a font of magic energy called the Aether, it begins to tear him apart. The only way for our protagonist to save him is to merge their consciousness, his younger brother living on as a voice in his head.

Journey across a barren, warped and forgotten continent as you uncover the dark secrets of the past while trying to return your younger brother to his original body.

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Published by billykane125, 2021-12-20 09:47:41

Project Atonement - GDD

Project Atonement is an RPG concept set in a magical post-apocalypse.

When the protagonist’s younger brother becomes a font of magic energy called the Aether, it begins to tear him apart. The only way for our protagonist to save him is to merge their consciousness, his younger brother living on as a voice in his head.

Journey across a barren, warped and forgotten continent as you uncover the dark secrets of the past while trying to return your younger brother to his original body.

Ivan, the Blacksmith’s Son
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Lawrence – Day
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Lawrence – Ill
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Meredith – Door
Tavern Wench

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Conversation NPCs

These NPCs have no choices in dialogue and are not tied to world events.
Tavern NPC(s) 1
Superstitious Man
The folk by Briary Woods have said the monsters are back…
Mocking Man
Hahahahahahaha. Don’t be such a lubberwort! It’s all superstitious nonsense.
Superstitious Man
I’m telling you it’s a bad omen, the fishermen tell me the lakes are drying up too.
Mocking Man
There’s nothing but swamps and mire beyond the woods, that’s why we stay in the Hamlet. These
monsters? Nothing but bears and wolves that sneak through the Briary Wall. Innocent beast, unless
you cause them bother. So I can see why a bothersome individual like yourself would be so worried.
Hahahahahaha.
Superstitious Man
Hmm… believe what you want, but neither of us have seen what’s really out there…

Tavern NPC(s) 2
Nosey Townswoman
How’s your daughter darling? She getting any better?
Disgruntled Tavern Maiden
Me poor baby ain’t lookin’ too good… Local ‘ealers ain’t got the ‘erbs to deal with ‘er fever. Might
‘ave to take ‘er to Meredith, ain’t got no other choice.
Nosey Townswoman
Not sure how that loon’s silly magic hogwash will help, but I wish you all the best.

Tavern NPC(s) 3
Excitable Man
I saw it! I saw it with my own eyes! A beastly creature, the appearance of a rat but the size of a
horse! It’s body red and bloody, skinless and rotting. Truly frightful!
Aloof Woman
Oh golly what a fantastic story.
Excitable Man
It’s no story ma’am, I’m afraid it’s very real.
Concerned Man
What are we supposed to do if such abominations find us…

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Tavern NPC(s) 4
Anxious Man
There’s too many of us here now and the land no longer provides what it used to. Soon, I fear we’ll
have to go beyond the Briary…
Carefree Man
Don’t be silly, we’ve lived here for centuries I’m sure times have been rough before. Stop worrying
yourself with such ridiculous concepts.

Tavern NPC(s) 5
Jolly Man
Young Willy! Look at you now, all grown! Your father would be so proud of you.

Drunk Woman
Drunk Woman
Hic…. Buuuuuuuuuuurp… Ugh…

Lazy Fisherman
Lazy Fisherman
The boss is concerned about the lack of fish lately. But I’m just happy I don’t have to work as hard.
The Passage to the west flows with fresh water at least once a season. But it must’ve been three
seasons since the last. Without the western river flow, the lake quickly runs out of fish.

Woodsman Otto
Woodsman Otto
The woods aren't as vibrant and lively as they once were. The amount of useable hides and edible
meat we gather each month has halved. It's still forbidden to go beyond Briary Woods. A lot of the
villagefolk see Elder Meredith as a madwoman. But she knows more about the old world than any of
us. If she says don't go beyond the Briary wall, I sure won't argue

Helen the Baker
Helen the Baker
Greetings William. If you come by tomorrow I'll make you and little Lawrence something special.

Edith, the Baker’s Daughter
Edith, the Baker’s Daughter
My stupid brother thought it was wise to steal eggs from mother to throw at geese. Now I have to
stand around making sure he stays in here... I didn't even do anything wrong!

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Guardsman
Guardsman
HALT! You're not allowed into Briary Woods without Elder Meredith's permission. Now scram! Don't
make me tell you again young man! BEGONE!

Critical Path Nightmare Spirits
Spirit 1
It hurts… It hurts so much… Please, somebody help me
Spirit 2
Who are you? Please just leave me alone!
Spirit 3
Get out of my head! Get OUT!
Spirit 4
You! Who are you? Leave the child, let me speak with him.
Spirit 5
The Aether weakens, the world is dying. Bury your sins, inundare mundi. (Translated: to flood the
world)
Spirit 6
Do your duty for all, return the Aether. Seraphim et occidere, inundare mundi. (Translated: Kill the
Seraphim, to flood the world)
Spirit 7
I don’t understand, it hurts. Please go away!
Spirit 8
I can’t do this, WILLIAM! Where are you Brother
William
Brother? Lawrence is that you?

Spirit 8

Brother please answer me… I’m scared… It’s so cold…
Seraphim et occidere, inundare mundi.
Seraphim et occidere, inundare mundi.
Seraphim et occidere, inundare mundi.
Seraphim et occidere, inundare mundi.
Seraphim et occidere, inundare mundi.
Seraphim et occidere, inundare mundi.
(Translated: Kill the Seraphim, to flood the world)

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Nightmare Spirits
Type 1
Sancte Barrius, Protector Mundi. Dominus enim Prope est, Defendat nos a Dolore. Defendat nos a
Dolore. (Translated: Saint Barrius, Protector of the World. Bring the Lord to us, to protect us from
harm. To protect us from harm.)
Type 2
Fossa Corpus, Conplexa Animae. Fossa Corpus, Conplexa Animae. Fossa Corpus, Conplexa Animae.
(Translated: Reject your body, Embrace the soul.)
Type 3
Corpus. Animo. Anime. Corpus. Animo. Anime. Corpus. Animo. Anime. (Translated: Body. Mind.
Soul.)

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