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Published by Capn_Ragnar, 2022-11-02 03:01:44

WFRP - Ogor Mawtribes (AoS)

WFRP - Ogor Mawtribes (AoS)

Keywords: WFRP,Warhammer,TTRPG

When the Ogor Mawtribes march to war, the
ground shakes beneath a rolling avalanche of
unwashed flesh. Living embodiments of gluttony,
ogors worship the ever-hungry Gorkamorka,
whom they call the Gulping God. By stuffing
their gaping mouths with raw meat, bone and
whatever else they can get their greedy hands

on, they give praise to their ravenous deity.

The Mawtribes are the great hosts of ogorkind,
comprising two distinct cultures: brutal

Gutbuster Ogors and savage Beastclaw Raiders
from the frozen wastes. United in ceaseless

hunger, they embark on vast circular Mawpaths,
devouring all in their way and leaving behind
nothing but ash and dust. As the after-tremors
of the Shyish necroquake scour the lands and

the minions of the Death God Nagash rise from
their graves in untold numbers, the Mawtribes
find a new source of food – rotten carrion and

age-old bones may be an acquired taste, but
an ogor’s cast-iron gut can digest far more
unpalatable things.

Frost-rimed giants lumber to war upon
shaggy-furred monstrosities, the fury of the
supernatural Everwinter racing close behind.
Cannon-hefting Leadbelchers and bellowing
hordes of sweaty Ogor Gluttons charge towards
the enemy, drool spilling between their yellowed
fangs. When battle is met, the ogors do not
wait before sinking their teeth into their prey,
tearing out chunks of flesh even as they batter
and bludgeon away with oversized weapons.

There is nothing that the Ogor Mawtribes
cannot eat, nothing that they fear save the
aching of an empty stomach. They are the
hunger of Gorkamorka made manifest, and they

will consume the realms entire.

CONTENTS

2 CONTENTS

HUNGERING HORDES.......4 PAINTING YOUR Jorlbad............................................101
OGOR MAWTRIBE ....................64 Eurlbad ..........................................101
THE MAWPATH ...........................8 Torrbad ..........................................101
APPETITE FOR WAR ........70 Skal .................................................101
GUTBUSTER Tyrant............................................102
WARGLUTTS ..............................10 ALLEGIANCE ABILITIES .........71 Slaughtermaster ..........................103
Battle Traits....................................71 Butcher..........................................104
AN ENDLESS HUNT ..................12 Command Traits...........................72 Ogor Gluttons..............................105
Artefacts of Power .........................74 Ironguts ........................................106
THE EVERWINTER ...................14 Spell Lores .......................................76 Gorgers .........................................106
Everwinter Prayers .......................77 Leadbelchers ................................107
BEASTCLAW Mount Traits..................................78 Ironblaster....................................107
ALFROSTUNS.............................16 Great Mawpot................................80 Gnoblar Scraplauncher..............108
Meatfist Mawtribe ........................82 Gnoblars .......................................108
HISTORY OF HUNGER .............18 Bloodgullet Mawtribe..................83 Frostlord on Stonehorn..............109
Meatfist Mawtribe ........................22 Underguts Mawtribe....................84 Frostlord on Thundertusk..........110
Bloodgullet Mawtribe..................23 Boulderhead Mawtribe ................85 Huskard on Stonehorn...............112
Underguts Mawtribe....................24 Thunderbellies Mawtribe ............86 Huskard on Thundertusk...........113
Boulderhead Mawtribe ................25 Winterbite Mawtribe....................87 Stonehorn Beastriders.................114
Thunderbellies Mawtribe ............26 Battleplan: Thundertusk Beastriders ............115
Winterbite Mawtribe....................27 Gorkmaw’s Gullet.........................88 Icebrow Hunter ............................116
Gutbuster Tyrants.........................28 Battleplan: Frost Sabres...................................117
Favoured of the Gulping God .....30 Challenge of Rule..........................90 Icefall Yhetees ..............................117
Warriors of the Warglutts ...........32 Mournfang Pack ..........................118
War Engines...................................34 PATH TO GLORY........................92 Firebelly.........................................119
Frostlords .......................................36 Ogor Mawtribes Maneaters......................................119
Jorlbads and Eurlbads ..................38 Warband Tables ............................94
Torrbads .........................................40 PITCHED BATTLE
Skals ................................................41 WARSCROLLS.............................98 PROFILES ..................................120
Camp Followers ............................42 Gutbuster Warglutt ......................98
Tyrant’s Gutguard.........................99
GLUTTONOUS Goremand ......................................99
HORDES ............................46 Butcher’s Band...............................99
Junkmob.........................................99
HUNGRY FOR BATTLE .............62 Alfrostun......................................100

DESIGNED BY GAMES WORKSHOP IN NOTTINGHAM

With thanks to The Faithful for their additional playtesting services.

Destruction Battletome: Ogor Mawtribes © Copyright Games Workshop Limited 2019. Destruction Battletome: Ogor Mawtribes, GW, Games Workshop,
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No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying,
recording or otherwise, without the prior permission of the publishers.

This is a work of fiction. All the characters and events portrayed in this book are fictional, and any resemblance to real people or incidents is purely coincidental.

British Cataloguing-in-Publication Data. A catalogue record for this book is available from the British Library. Pictures used for illustrative purposes only.

Certain Citadel products may be dangerous if used incorrectly and Games Workshop does not recommend them for use by children under the age of 16 without
adult supervision. Whatever your age, be careful when using glues, bladed equipment and sprays and make sure that you read and follow the instructions on
the packaging.

ISBN: 978-1-78826-552-2

Games Workshop Ltd., Willow Road, Lenton, Nottingham, NG7 2WS, United Kingdom
games-workshop.com

When an Ogor Mawtribe goes to war, it combines the unstoppable winter fury of the Beastclaw
Raiders with the massed charges and smoke-belching war machines of the Gutbusters.

4 HUNGERING HORDES

Devouring their way through the realms on massive, circular Mawpaths, the ogors are a scourge upon all beings.
Whether living or dead, beast, plant or inanimate object, nothing is safe from their insatiable hunger; these
brutish tyrants can chew through solid metal and crunch a man’s skull to pieces with a single bite.

The coming of an Ogor Mawtribe lie on the route of this Mawpath are rumblings. Despite the ogors’ wide-

is heralded by tremors in the earth most often summarily devoured, for ranging tastes, flesh is typically

caused by the headlong charge of few armies can stop the devastating craved above all else. Enterprising

hundreds of hulking brutes and war momentum of an ogor attack. foes might attempt to placate an

mounts. This wall of flesh and iron oncoming ogor horde with offerings

rolls relentlessly over everything of meat, but such strategies are

in its path. Those who stand in its rarely successful; any proffered food

way are crushed to bloody ruin by is swiftly devoured, and no sooner

boisterous packs of ogors who crack have the ogors finished stuffing

open skulls and shatter limbs with themselves full than their bellies

their heavy iron-wrapped clubs, begin to rumble anew. Before long,

stuffing their gaping maws with flesh their piggish eyes will turn upon

after every kill. Once the Mawtribe their would-be appeasers, and

has gorged itself to bursting, it moves another bloody feast will begin.

on in search of the next meal, leaving

naught but splattered blood and Though not even the most deluded

shards of bone in its wake. HORDESAn ogor warrior stands twice the scholar would describe them as
RAVENOUS BRUTES height of a mortal man, though
HUNGERINGintelligent, ogors are capable of
a degree of low cunning. Driven
solely by the desire for food, an ogor

Ogors have roamed the Mortal the sheer girth of these creatures might be convinced to align with

Realms since the earliest days of the makes them appear far larger and almost any cause in exchange for

Age of Myth, when the God-King more ferocious to their foes. They meat or the coin with which to buy

Sigmar embarked upon his great carry crude yet effective clubs and it. Doomed are those who rely upon

quest to bring enlightenment and cleavers – the better for hacking such arrangements, however, as

civilisation to the wilds. At that up and tenderising their enemies’ ogors scorn such inedible concepts

time, they were uneasy allies with flesh – and their ruddy, sweaty skin as honour and loyalty; they will

the armies of Azyr, but this peace is stitched with tattoos and tribal switch sides in a moment if doing so

did not last; the creatures’ predatory markings. Formidably resilient and seems beneficial. Nevertheless, ogor

appetites can never truly be grotesquely swollen with fat and mercenaries are a common sight in

restrained for long. Such is the ogors’ muscle, an ogor can withstand all many armies, since their fighting

tenacity and brute strength that they manner of hostile environments and prowess cannot be doubted.

survived even amidst the darkness of can survive almost anywhere in the

the Age of Chaos, when the armies realms. They are near impossible

of the Dark Gods rampaged across to stop once roused, bowling their EATERS OF THE REALMS

the land. When the God-King’s hosts way through any obstacles with The Ogor Mawtribes are dominated

finally returned to the realms, the single-minded obstinacy and cruel by two very different cultures, united

mighty Stormcast Eternals at their laughter. Ogors have been known to by their worship of Gorkamorka and

fore, the ogors rejoiced at having survive spear thrusts, cannonades their ceaseless quest for meat. The

such exotic new treats to sample. and gouts of magical flame without Gutbusters are the most numerous

succumbing – certainly lasting long of the ogor tribes and can boast

Gathering into enormous migratory enough to bludgeon their attackers the most ‘shinies’ – a catch-all ogor

hordes known as Mawtribes, ogors to a fine paste. term for treasure – and the finest

march the length and breadth of weapons. These nomadic raiders

the land, eating as they go. These The most notable trait of ogorkind see themselves as the epitome of

nomadic routes are not as random is their bottomless hunger. Folk ogorkind, a force of devastation

as they first appear: each Mawtribe tales and legends abound regarding that sweeps across the realms in a

traces a circular journey, heading out the creatures’ appetite, and rarely never-ending orgy of consumption.

from their lair and chewing a great are they more extraordinary than They have learnt to make great use

bite out of the realm before returning the truth. An ogor can consume of blackpowder weapons in order

to their homeland for a gluttonous almost anything; their rock-hard to soften up their intended prey,

feast. With every consecutive raid, teeth crunch up even the toughest of and they are guided along their

they must travel further and further materials, and their guts are capable migratory trails of destruction by

in order to find new sources of food. of digesting shards of plate armour the visionary blood-mages known

Those unfortunate civilisations that and venomous offal with only minor as Butchers. Teeming hordes of

Gnoblars scamper alongside the warrior-emperors, gigantic and to be a delicacy. Regardless of the 5
ogors as they march, scooping up hugely obese even by the standards roots of their society, nearly every
the detritus that the Mawtribe leaves of their own kind but no less deadly Mawtribe contains a number of
behind. These diminutive creatures for their bulk. Others – such as the warglutts – the nomadic tribes
perform a variety of dangerous and formidable Boulderhead Mawtribe of the Gutbuster Ogors – as
unpleasant tasks for their masters, – are dominated by Frost Kings, well as many Beastclaw Raider
and in return the ogors largely feared conquerors who, according to Alfrostuns. Though this relationship
refrain from gobbling them up – at ogor folklore, are vested with the icy is not always a peaceful one, it
least until food becomes scarce. power of the Everwinter itself. undoubtedly makes the Mawtribe a
power to be truly feared. When their
The second major culture within When they are not raiding in shared hunger unites the various
ogor society is that of the Beastclaw search of food, these two decidedly ogor cultures as a single, meaty fist,
Raiders. These brutish nomads different cultures regularly clash the resulting rampage of destruction
are driven along their migratory for domination. The civil wars that and ravenous consumption spells
paths by the magical blizzard that often result from these hostilities disaster for every living thing in
bites at their heels. Known as the are terrible bloodbaths, but they do the vicinity.
Everwinter, it forces the ogors ever lead to a surplus of quality meat.
onwards, else they become frozen Ogors are not too proud to feast ‘We have proffered half a season’s
amidst its icy depths. Riding upon upon their own kind, given the grain, six tonnes of pickled raga-meat,
massive beasts of the mountains, opportunity; in truth, many Tyrants three hundred and seventy caskets of
they stampede over their foes like a and Frostlords consider such flesh Cyphian amber and three steam-tugs
living avalanche. Lolloping, shaggy- filled with freshly caught silt-eels. How
furred horrors and vicious hunting we will feed the garrison in the coming
cats run at their side, driven by
grizzled ogor huntmasters. Defeated days I do not know, but, praise the
enemies are either eaten on the God-King, the ogors have accepted our
spot or gathered up in the ogors’
saddlebags to be consumed at a proposed terms. Catransa is safe.’
later date.
- The last words of
Many Mawtribes maintain a greater High Arbiter Myros Hale,
connection to the Gutbuster way recorded two days before the sacking
of life and are ruled by the near- of Catransa by the Ugmor Warglutt
mythical Overtyrants, towering

THE GREAT MAWPOTS few special ingredients – perhaps a sprinkling of dried
Most prized of any Mawtribe’s possessions is its Great salamander glands for an extra fiery kick or some
Mawpot. This immense iron cauldron serves as both a handfuls of gargant blubber to thicken and enrich
cooking tool and a shrine to the Gulping God, and it the blend. Such is the magical power of a Mawpot
is always filled with a bubbling stew of blood, marrow that even the incorporeal or daemonic can be trapped
and boiled flesh known as battlebroth. Whilst it is within its iron skin; to some tribes who dwell within
utterly inedible to any other species, battlebroth acts Shyish, such esoteric ingredients are quite a treat.
as a healing draught when consumed by the children Once the meat is nice and tender, and the waiting
of the Gulping God. Fashioned from the melted-down ogors are almost drowning in their own drool, the
heraldry, armaments and treasures of those foes the Butcher pours the first bowl, which always goes to
tribe has eaten, Great Mawpots are built and blessed the highest-ranked ogor present. Gnoblar attendants
by the meatmasters of Gorkamorka and function then rush and scamper about, handing out servings
as a magical focal point for the Butchers’ strange according to prestige, refilling bowls the moment
gastromantic powers. they are emptied. To take advantage of their great
power, ogor armies often drag their Mawpots into
Great Mawpots are usually placed at the centre of a battle. They are positioned at the centre of the ogor
Mawtribe’s nomadic camp, surrounded by campfires. line and anchored in place by bones or tusks driven
It is here that the entire tribe will gather in the deep into the earth. Next to the cauldron is a slab of
aftermath of a raid for a great feast – or ‘gutbash’ – in bloodstained rock where the Butcher can carry out
Gorkamorka’s honour. Butchers and Slaughtermasters their gory work in the heat of battle. Defeated foes are
carve up hunks of meat and captured prey-things, gathered up and hurled into the cauldron; the lucky
paring slices of flesh and cracking open bones to ones are already dead at this point, but, unfortunately
scoop out the delicious marrow within. Every scrap for their captives, some Butchers and Slaughtermasters
of matter is then hurled into the Mawpot along with a prefer the taste of freshly boiled meat.

The sound of trampling boots and the rumble of swollen stomachs heralds the coming of an Ogor Mawtribe. All
foes learn to fear this terrible sound regardless of their allegiance, for the children of the Gulping God are not
fussy about their food – they will eat anything and everything that gets in their way.



8 TTHHE EMAMWPAAWTHPATH

To the unfortunate kingdoms that lie in the path of a Mawtribe, the chaotic, headlong momentum of the ogors’
advance might seem entirely random. In fact, if one is to view these migratory routes from afar, a terrifying
pattern emerges – that of a great mouth, chewing its way through the Mortal Realms.

Ogor legends tell that, in the to resent the fact that they could struck the abandoned peoples of the
ancient days, the greenskin deity not stuff their bellies with the flesh God-King. Indeed, impressed by the
Gorkamorka – whom they call the of Sigmar’s people – deny an ogor creatures’ brutish strength, many
Gulping God or the Great Beast anything and he will crave it more Chaos Lords offered great bounties
that Consumes the Realms – was than ever. Ultimately, Gorkamorka of flesh to the Mawtribes in return
so ravenous that gobbling down tired of doing the God-King’s for their aid in cracking open the last
mere creatures no longer sated his bidding and embarked upon a wild few strongholds of civilisation that
hunger. Thus, he began to chew upon and directionless rampage across the remained – a task that well suited the
the realms themselves. Mountains, Mortal Realms. The ogors eagerly wrecking ball of an ogor army.
canyons, volcanoes and calderas followed after their frenzied deity,
were all formed by Gorkamorka carving great furrows through Each of the Mawtribes long ago
taking great bites out of the world. the realms as they indulged their claimed a stretch of sacred ground
Still, it was not enough. Ropy strings gluttony to the full. The ogors called as its own, often a mountainous
of drool dribbled from the greedy these migratory routes Mawpaths retreat or subterranean complex.
god’s mouth, seeping into the bite and were guided on their pilgrimage Known as Gluttholds, these holy
marks he had left in the realmcrust, by the magic of the Butchers, blood- places include the Great Mawfort of
and from these primordial prophets capable of reading the the Ogor Hinterlands, the Tallow
underground pools emerged the eternal hunger of their deity and Pits of Glissom and Butcher’s Gorge,
first of ogorkind. Therefore, ogors intuiting the direction of the greatest the gore-splattered cavern home of
believe themselves to be a physical quantities of fresh meat. the Bloodgullet Mawtribe. Most of
embodiment of their deity’s hunger; the Gluttholds still stand, having
they are his digestive juices, flooding Throughout the Age of Chaos, when survived the God-King’s return to
across the land and softening the the Dark Gods’ daemonic legions the realms and the assault of his
realms so that they may eventually spilled into reality to pillage and heavens-forged Stormcast Eternals.
be consumed. despoil, the ogors revelled in their They remain gruesome monuments
new-found freedom to eat humans. to hunger and greed, lined with
LEGACY OF HUNGER They feasted at will upon both the maw-shaped totems to Gorkamorka
During the Age of Myth, the ogors ragged survivors of the God-King’s and dominated by vast feeding pits
fought in Gorkamorka’s armies, the empire and the mortal servants dotted with bloodstained butcher
greenskin god having made war of Chaos. slabs and cooking fires.
upon the deadly beasts of the realms
at the behest of Sigmar the God- Although the Mawtribes suffered At the culmination of its migratory
King. Gorkamorka had joined the losses of their own, as many conquests, a Mawtribe returns to
God-King’s pantheon after fighting champions of the Dark Gods saw its ancient Glutthold carrying vast
Sigmar to a standstill, impressed the ogors as worthy foes to slaughter hauls of flesh and gore gathered
by the warrior-god’s great strength. in the name of their unspeakable from its raids. This bounty is poured
He now found himself standing deities, the ogors’ fearsome resilience into immense bubbling cauldrons,
alongside old foes such as the and nomadic way of life enabled and thousands of ogors feast, fight
duardin smith-god Grungni and the them to escape the grim fate that and give praise to the Gulping God
fearsome goddess of nature, Alarielle in a great celebration of virility
the Everqueen. It was a fraught but that births the next generation
powerful alliance, and it paved the of ogors.
way for Sigmar to bring light and
order to the wild realms. Such is the potency of this festival
that the Mawtribe’s Butchers
In those times, the ogors directed channel its power to tear the gory
their hunger towards the ferocious morass of the feasting pits open
monsters and abominations that like a clotted scab. A magical portal
surged forth from the untamed wilds forms from the piles of coagulated
to threaten the God-King’s growing gore, which leads to a new and
empire. For a time, this task satisfied untouched feeding ground. Thus
the children of the Gulping God, does the Mawtribe embark upon
for the hunting was good and the a fresh Mawpath, each subsequent
meat plentiful. Yet they swiftly grew migration more devastating and
further reaching than the last.

THE SOUL WARS as they stir their half-empty flesh- is scarce. The growing power of 9
In the aftermath of the catastrophic cauldrons, muttering that this dire Nagash has also found the ogors
necroquake and the formation of the situation was caused by the ogors’ locked in battle with his undead
Shyish Nadir, many of the ancient blasphemous lack of appetite. They legions. Deathrattle phalanxes
Mawpaths have been thrown off urge their Tyrants ever onwards and and frozen throngs of shambling
course, buffeted by the winds of direct many smaller warglutts away Deadwalkers are hardly the prey
amethyst magic sweeping across from the Mawpath into occupied that the raiders desire most, but in
reality. The traditional cycle has lands, hoping that by spreading the these dark times, many Alfrostuns
been disrupted, as fertile lands are trail of devastation they might atone and warglutts have survived only by
transformed into barren deserts of for the Mawtribes’ failure. feasting upon the offal of the long
ash and supplies of meat spoil and dead. This has brought the ogors
turn rancid. An ogor can survive on As a result of this disruption, the into conflict with Nagash’s elite
anything, of course – even dirt and Mawtribes have quickened the pace warriors, the Ossiarch Bonereapers,
sand if necessary – but such offerings of their march, overwhelming free who are charged with destroying
do not satiate the boundless hunger cities and Chaos bastions alike and anything that threatens the rise of
of Gorkamorka. Butchers and even attacking their fellow children the Great Necromancer’s nascent
Slaughtermasters grumble and frown of Gorkamorka when other food undead empire.

THE UNDERGUTS’ GREENFEAST Realm of Life. Having lived for many centuries off the
The ruinous campaign that the Underguts Mawtribe pallid, slime-covered things that wriggle in the soil of
calls its Greenfeast is just one example of the terrible their lightless homeland, the ogors were delighted to
destruction wrought by an ogor Mawpath. find vast tracts of wild land filled to the brim with all
manner of delicious treats. Having devoured countless
After passing through the Nightskein Realmgate, townships, verdant forests and frontier forts, they now
the cavern-dwelling ogors of the Underguts found push ever closer towards the Sigmarite stronghold of
themselves in the bounteous valleys of Verdia in the Hammerhal Ghyra.

The main force of the Underguts Mawtribe – a gathering of
scores of Alfrostuns and warglutts – chews its way across the
wilds of Verdia in a series of ever-expanding concentric circles.
Each march is more destructive and wide-ranging than the last,
for the ogors must journey further and further in search of food.

While the Mawtribe marches on, individual warglutts and Beastclaw raids
divert from the Mawpath into untouched regions. Guided by the auguries of their
Butchers, they gouge jagged trails of destruction through the land. Viewed from
afar, these diversions take the shape of fangs puncturing the crust of the realms.

10 GGUUTBTUBSTUERSWTEARRGLWUTTASRGLUTTS

Each Gutbuster warglutt is ruled by a Tyrant, the biggest and toughest ogor in the tribe. These hulking warlords
gather an elite retinue of warriors to their side to enforce their will, relying upon the primal blood magic of their
Butchers and Slaughtermasters to guide them to their next feast.

Warglutts are the tribal gatherings biggest and meanest Ironguts to Beneath the Slaughtermaster, but
of the Gutbuster Ogors. Each of the serve as their Gutguard. These ogor still occupying positions of great
great Mawtribes contains many of champions keep the greater tribe in influence, are the Butchers, who
these lesser hosts, which can vary line through intimidation, bullying gather and boil up slain foes for the
greatly in size and composition. and bursts of extreme violence. In tribe’s nightly meal. Ogor Gluttons
Some warglutts contain little more return, they are granted the choicest flock about the carvery slabs like
than a score of ogors scavenging for loot and the finest cuts of meat in the hungry boars hunting for scraps,
food, while others number in the aftermath of a raid. alongside Leadbelchers whose task
hundreds and are more than capable it is to blast apart particularly large
of sacking even heavily defended The Gutguard rarely leave their chunks of flesh for the cooking pot
cities. Though they typically advance master’s side; in battle, they fight and Ironguts seeking the favour of
alongside the main body of the as one to form a brutal cleaver that the Gulping God.
Mawtribe, on occasion warglutts hacks into the heart of the enemy
will divert from the Mawpath, line. Their self-interest should not The warglutt’s feasts draw out the
setting out on their own in pursuit of be mistaken for loyalty, however. cursed abominations known as
particularly tasty prey – or according The great majority of challengers Gorgers, who wail and drool as
to the unpredictable whims of their to a Tyrant’s rule will come from they watch the blood-priests hack
shamans. These splinter forces will within the ranks of the Gutguard. and tear apart prime cuts of meat.
ravage their way across verdant This apparent contradiction seems Though they maintain a strange
lands, sometimes setting up camp perfectly natural to ogorkind. connection to a tribe’s Butchers,
in a region for decades or even Gorgers are seen as nothing more
centuries to pillage and feast, before Aside from the Tyrant, the most than repulsive beasts by their fellow
ultimately returning to join their respected and feared member of ogors and are forced to live on the
Mawtribe when every last scrap of a warglutt is its Slaughtermaster. edge of a warglutt’s encampment,
matter has been consumed. This imposing figure leads the foraging for scraps of flesh and bone
Butchers in their gruesome rituals left behind.
In the majority of cases, a Gutbuster and is responsible for cooking up
warglutt is ruled by a Tyrant, who the Tyrant’s meal after every battle. The scrawny beasts known as
commands with unquestioned All ogors are in awe of the mystical Gnoblars are obsessed with the
and brutal authority. There is no connection that these strange seemingly worthless junk that
hereditary inheritance in ogor shamans share with the Gulping the ogors leave in their wake. For
society – power is earned through God, and they often draw a following their part, the ogors typically avoid
brute force, battering one’s rivals of fascinated worshippers. On rare feasting upon them unless food
and messily consuming their occasions, Slaughtermasters have supplies are desperately low; not
innards. In time, an ogor might rise even been known to overthrow only do the scraggy things taste
from the lowly status of an Ogor Tyrants and take command of an particularly foul, they prove rather
Glutton to become a Tyrant or even entire warglutt when they feel that useful as disposable fodder to hurl at
an Overtyrant in command of an the will of Gorkamorka has not been fortified enemy positions. Plus, their
entire Mawtribe. fulfilled – or if their hunger simply crude, ramshackle war machines
gets the better of them. known as Scraplaunchers are
The Tyrant’s word is law on all surprisingly effective.
matters save the direction in which
the warglutt heads in search of food Depending on its size, an ogor war
– this is the purview of the tribe’s camp may also attract a number of
Slaughtermaster, who reads the followers from outside the warglutt’s
giblets of butchered prey to intuit sphere of influence. The shamans
the will of the Gulping God. All known as Firebellies may wander out
other business, including the waging of the wastes, preaching the word of
of battles and the busywork of the Sun-eater – their interpretation
negotiating with preyfolk for greater of the Gulping God. Likewise,
hoards of food, is conducted by the swaggering mercenary bands of
Tyrant. In order to enforce their Maneaters, their pockets stuffed with
will and safeguard their position at coin and loot, might deign to fight
the head of the warglutt, a Tyrant alongside a warglutt for a time, at
assembles an elite retinue of the least until they obtain a better offer.

HIERARCHY OF THE TARKAN 11

The Tarkan Warglutt of the Endless Boneyard is one of the largest and most powerful warglutts in the
Meatfist Mawtribe. Ruled by the fearsome Tyrant Kagruk Kin-eater, it has fought across the length and
breadth of Hallost in Shyish. In recent times, it has drawn the ire of the Ossiarch Bonereapers of Cartoch,
who were enraged by the ogors’ refusal to stop eating their precious stocks of bones.

Despite suffering grave losses in a series of brutal battles against the soul-constructs, Kin-eater still
commands a potent fighting force. The Tarkan are currently migrating north towards the Realmgate of High
Harrow in search of more prosperous lands.

TYRANT KAGRUK KIN-EATER

GUTGUARD IRONGUTS
The Bully Boys, Kagruk’s favourite band
IRONBLASTERS
Kin-eater calls his cannons the Big Bellowers, and they of head-crackers.

are his pride and joy.

CAMP GOREMAND BUTCHER OUTSIDERS
FOLLOWERS BANDS

GORGERS SLAUGHTER- BUTCHER MANEATERS
The Slobberers, a MASTER Old Glabb, blind and The Goldguts, a
band of pale-fleshed mercenary troupe
wretches who feed off Bufolg Bloodbelch, ancient but still as out of Hallost.
the Tarkan’s scraps. eater of the deadly as ever.

Albino Croxor.

GNOBLARS IRONGUTS IRONGUTS FIREBELLIES
Teeming masses of Bellyrippers, a band Glabb’s Lot, personal Odjo and Burl,
puny greenskins who wandering shamans
scamper along with of brash fighters bodyguard of the of the Sun-eater.
with a penchant for warglutt’s Butcher.
the Tarkan.
warm entrails.

SCRAP- OGOR GLUTTONS OGOR GLUTTONS
LAUNCHERS The Greasers, youths Meatrippers, whose
who hang around the task it is to collect
The Gnoblars cookpots in hope of a choice cuts for the
can field several
rickety catapults. good meal. Butcher’s pot.

LEADBELCHERS LEADBELCHERS
The Shouters, old Scorch Blasters, who
hands rendered
slightly deaf by like sizzling strips
constant gunfire. of meat on their
red-hot gun barrels.

12 AANNENEDNLEDSSLHEUSNST HUNT

The origins of the Beastclaw Raiders are shrouded in the half-remembered legends of the Age of Myth. The truth
behind the icy curse that haunts them may never be known, but it is certain that their existence of constant
hardship and war has forged them into one of the most fearsome fighting forces in the Mortal Realms.

TRIBES OF THE FROZEN Alfrostun and the Beastclaw raid who cursed the Beastclaw tribe for
WASTES from which it was born. In those their gluttony, that the God-King
Perpetual winter and gnawing ancient days, the ogors were the created a winter storm to deny the
hunger drive the Beastclaw Raiders skilled hunters and trackers of ogors prey, though they learned to
ever onwards to find fresh hunting Gorkamorka’s armies as well as its stay ahead of its killing cold. There
grounds. The ogors ravage the heavy cavalry. There are many stories are also legends of how the ogors
regions they cross, leaving only of the Beastclaws riding into battle opened the Icefell Vaults of Shyish,
ruin in their wake. Taking as much before the assembled hosts of the unleashing the dreaded Winter Gods
food as they can, they flee before Gulping God. from the prison Nagash had crafted
the arrival of the Everwinter – the for them. The tales claim that these
supernatural blizzard that pursues For an age, the legends say, the fell creatures follow the ogors still,
them eternally. It is the destiny of Beastclaw were favoured warriors of granting their saviours the gift of
these tribal raiders to forever seek Gorkamorka and their rewards were endless cold.
new prey, while it is the fate of their foes to fight and mounds of meat –
victims to be mercilessly devoured. but it was not to last. Some say it was Many of the great Ogor Mawtribes
Baergut Vosjarl, the first Frost King, are ruled not by Gutbuster
It was not always so, and though who betrayed Gorkamorka and was Overtyrants but by Frost Kings,
only myths remain of their past, punished with the first Everwinter. immense warrior-emperors of the
the raiders still tell tales of the first Others claim that it was Sigmar frozen winter. Unsurprisingly, these

Mawtribes are dominated by the Age of Sigmar, an errant lightning disagreed on its provenance: the 13
Beastclaw Raiders’ distinct culture, bolt from the God-King’s Tempest Meatfist claimed that it hearkened
though they also boast many shattered Vardruk’s icy prison, and back to their ancient progenitor,
conquered warglutts within their he and his warriors staggered into Grawl Meatfist, while the Svard
ranks. These Gutbuster Ogors must the light of a new world. Rejoining insisted it symbolised the victory of
swiftly learn to handle the deadly with his ancient people, the the legendary Baergut Vosjarl over
extremes of life at the edge of the Boulderhead Mawtribe – or Svard in the ur-bear Jorhar. If Vardruk was
Everwinter – as well as the derision the tongue of the Beastclaw Raiders to triumph, the Meatfist must kneel
of the Beastclaw Raiders, who see – Vardruk was angered to learn before him. Yet Globb Glittermaw,
them as coddled weaklings. Yet even that they had suffered greatly at the Overtyrant of the Meatfist, was
the most scornful Frostlord would hands of their Gutbuster Overtyrant. of no mind to oblige. Possessed of
admit that Gutbusters have their Untroubled by the cursed winter that great cunning and foresight for an
uses. Butchers and Slaughtermasters forever prowls after the Beastclaw ogor, Glittermaw’s name was well
are particularly prized, for they have Raiders, this legendary figure earned. As the vast Svard horde
mastered the art of cooking and had grown fat and rich. He had swept ever closer to his sacred lands,
seasoning their meat – an enticing conquered many Alfrostuns and Overtyrant Glittermaw summoned
concept to their Beastclaw cousins, demanded ever greater volumes of to his side no fewer than five other
who are more used to crunching up tribute from his vassals. Mawtribes through a combination of
frozen meat-shards and chewing on bribery, threats and brute force.
weeks-old strips of hide. Vardruk ended this reign of terror
in a typically blunt fashion: by Before the gates of the Great
RISE OF THE SVARD trampling his rival to a fine paste Gutfort raged the ferocious Battle
Tensions have always simmered beneath the hooves of his Stonehorn. of Ice and Gold. The Boulderhead
between the different ogor cultures Claiming the title of Frost King, were ultimately overpowered,
as Beastclaw and Gutbuster vie for Varduk swayed many Beastclaw though at the cost of untold ogor
dominance. On many occasions, raids to his cause. In decisive battles, lives. Indeed, such were the losses
this rivalry has erupted into outright he defeated the Mawtribes of the sustained by the Meatfist that
war, the ogors deciding that the only Bloatpaunch and the Eyegougers, Glittermaw grudgingly agreed to
way to settle their differences is to subsuming their warriors into a cessation of hostilities, rather
club each other into gory mush. his ranks. His next target was the than inflicting the humiliating and
Meatfist Mawtribe, the mightiest total defeat that he desired. As a
During the Age of Myth, the of all the ogor kingdoms, who had symbol of his continuing defiance,
Frostlord Braggoth Vardruk ranged long maintained an alliance with Vardruk erased the ruddy stain of
far across Ghur in search of the the Boulderhead. Both Mawtribes his former allegiance by thrusting
fabled Golden Hunting Grounds, a bore the proud, red fist of blood as a his blood-spattered fist into the
mystical paradise that he believed symbol of dominance, though they mouth of a white-hot Ironblaster
would shield the Beastclaw Raiders cannon, gritting his teeth as the
from the bite of the Everwinter. glowing metal blackened his flesh,
However, he was lured into the path scouring all bonds of fellowship
of the Everwinter by the trickery with the Meatfist. This gesture is
of aelven wizards, and he and his still observed by all warriors of the
Alfrostun were encased in ice. Boulderhead, who maintain that
Centuries later, at the dawn of the the battle for dominance of the
Mawtribes is not yet decided.

TONGUE OF THE ICE LORDS these words is depicted by an angular rune, which can
Svoringar, the ancient tongue of the Beastclaw Raiders, often be seen daubed upon flesh, armour or the hides
is a harsh, guttural language influenced by the of war beasts.
nomads’ strong tribal traditions and age-old hunter
wisdom. It is spoken still by many Alfrostuns, and The Beastclaw Raiders guard the secrets of their
there are numerous local variations and subdialects. language carefully, typically conversing with their
Gutbuster kin in basic ogorspeak. Thus, the majority
The core of the language seems simple at first, with of ogors refer to the Beastclaw-led Mawtribes by
a meagre vocabulary and only a smattering of verbs. their ‘common’ names; the Boulderhead Mawtribe,
However, the meaning of a single word can change for example, is known as such by all except the
greatly depending on its intonation. For instance, the Beastclaw, who still proudly use the svoringar term
word Atta is the Beastclaw term for a mountain, but Svard. Likewise, the Thunderbellies Mawtribe refer
it can also be used to indicate strength or dominance to themselves as the Olwyr and the Winterbite as
over one’s rivals or uttered as a direct threat. Each of the Fraya.

14 TTHHE EEVEERVWEINRTWER INTER

Winter follows hard on the heels of the Beastclaw Raiders. These savage ogors must stay ahead of this supernatural
blizzard, for if they were to fall into its clutches, they would be frozen alive and condemned to an eternity of
hunger – the most terrible fate imaginable for any of the Gulping God’s children.

THE HUNGRY BLIZZARD move while their hunger remains storm in order to batter their foes
A frozen shadow that looms over unabated. Though this does not with deadly missiles or shroud them
the shoulders of the Beastclaw kill the ogor, it subjects them to a in freezing palls of fog.
Raiders, the Everwinter is a far worse fate – they must stand,
mystical snowstorm of terrible immobile, while their hunger grows The coming of the Everwinter can
power, capable of instantly freezing ever more agonising and insistent. be just as horrifically devastating
anything that falls into its grasp. There are places in the realms where to the Raiders’ victims. Those few
It is not a single force of nature entire Alfrostuns of Beastclaw who manage to survive the spears
but a gathering of ice storms that Raiders stand in frozen formation, and blades of the ogors might give
sweep across the realms in pursuit having been rooted to the spot for their praises to the gods for a brief
of the scattered Alfrostuns and generations. Woe betide any who moment as their attackers depart
Beastclaw-dominated Mawtribes. stray into such locations. Most of – only for relief to turn into horror
To the Boulderhead Mawtribe, this these foolish adventurers are frozen as a freezing blizzard rushes down
magical storm appears as a furious alongside the brutish creatures, but from the mountains to swallow
barrage of fist-sized hailstones; some suffer a more violent fate, as them whole. Instead of the barren
the ogors of the Winterbite march the tantalising presence of fresh wastes left behind by the Gutbusters,
to war enveloped in a blanket of meat can make the ogors strain hard Beastclaw Raiders leave frozen,
white fog; and the Thunderbellies enough to shatter their icy bindings. featureless tundra haunted by the
charge into battle behind a When such beings are freed, the savage beasts of winter.
booming gale that drives their foes results of their ravenous rampages
inexorably backwards. are gruesome indeed. For their part, the Gutbuster tribes
look upon the Everwinter as a curse
While their blubberous bodies and The Alfrostuns ride on the edge that haunts those who have failed to
thick skin make them well equipped of the blizzard’s fury, always on properly appease Gorkamorka. Many
to deal with extreme cold, even the very cusp of disaster. Yet the Tyrants and Overtyrants openly
Beastclaw ogors cannot withstand paradox of this existence is that scorn the Beastclaw Raiders for this
the mystical temperatures of the the Everwinter is also the source of great shame, and more than one
Everwinter. Any who find themselves their power. The shamanistic war- brutal civil war has been initiated
in its icy embrace are frozen to leaders known as Huskard Torrs can as a result of just such an unwise
the ground, rendered unable to channel the ferocious power of the insult. Though the great blizzard

does not chase after the Gutbusters Mawtribe has found fine feasting THE GREAT THAWING 15
directly, they are no more immune grounds in the Grachwold Valleys As the death-gales of the Shyish
to its ravages than their wild kin. of Ghur, the domain of the Allherd necroquake battle against the
The warglutts that swear allegiance Greatfray. Their Stonehorn icy storms of the Everwinter,
to the Boulderhead, Thunderbellies stampedes thunder across the plains, the freezing embrace of the
or Winterbite Mawtribes soon seeking out the throngs of beastmen latter has been driven back in
come to appreciate the Everwinter’s cavorting about the Herdstone and many regions, leading to a great
terrible ferocity. falling upon them in a ravenous thawing. As a result, many
frenzy. The Thunderbellies battle for imprisoned Beastclaw Raiders
DEATHLY WINDS control of the Lodebridges of Ayadah have at long last been freed
In the wake of the Shyish in the face of stubborn resistance from their icy prisons. Driven
necroquake, the pattern of the from the sky-fleets of Barak-Urbaz, entirely mad by their long
Everwinter has become ever while the icy mists that herald the existence without the taste of
more erratic. As the immense Winterbite Mawtribe have frozen fresh meat and gore upon their
surge of deathly magic birthed in the shores of the Dwindlesea from lips, these ogors – and in some
the aftermath of Nagash’s spell the Glittering Marsh to the Desert of cases entire Alfrostuns – have
swept across the lands, it battered Bones – neither living nor dead are embarked upon a desperate
against the blizzard’s fierce storm safe from the Winterbite’s sudden search for food. The Coast of
front. This resulted in a series of attacks. Meanwhile, offshoots from Tusks in Ghur has been savaged
intense supernatural tempests these Mawtribes have diverted from by the packs of Beastclaw
that devastated great portions of the Mawpath and formed their own Raiders known locally as the
the realms. Swirling ice blended raids into hostile lands. Snow Fiends. Having glutted
with clouds of ethereal matter, and themselves upon a shipment of
wherever the black clouds gathered, While several Alfrostuns and prophetic augur-stones from
hosts of ice-taloned gheists spawned. warglutts were entirely consumed the nearby city of Excelsis,
Worse still, many Alfrostuns found by the raging deathstorms of the these animalistic savages have
their hunting grounds stripped necroquake, frozen in the final launched unerringly well-timed
of prey and rendered barren and throes of death, other Frostlords raids upon Freeguild Outrider
lifeless by the spectral tempests. looked behind them to find the formations, merchant caravans
Forced to divert, they ranged across skies were bright and clear in all and shore patrols. All attempts
new frontiers. directions and the Everwinter’s by Vanguard-Hunters of the
grasp had loosened. However, Knights Excelsior to hunt
The damage wrought upon the ogors’ the Huskards of these Alfrostuns down and slay the deranged
migratory trails has brought the have warned that this is merely a creatures have proved costly
Gulping God’s children into conflict temporary reprieve – Gorkamorka’s and fruitless.
with new prey. The Boulderhead hunger is eternal, and even death
cannot quench it.

16 BBEEAASTSCLTACWLAALFWROSATULNFSROSTUNS

An Alfrostun is an extension of its Frostlord’s will. Each of their Huskards, the tribal chieftains that enforce their
orders, commands a separate and distinct arm of the tribe. The Jorlbad is the ‘Fighting Hand’, the Eurlbad the
‘Eating Hand’ and the Torrbad the ‘Hand of Thunder’.

The Beastclaw equivalent of the After the Jorlbad comes the Eurlbad, Torr is a spiritual figure, shaman
Gutbuster warglutts, Alfrostuns are or the ‘Eating Hand’. The role of this and wise advisor whose connection
the traditional nomadic tribes of the arm is no less important than that to the Everwinter is invaluable to
Beastclaw Raiders. Most Mawtribes of the Jorlbad, though it is viewed the tribe’s Frostlord. Comprising
boast at least a few of these roving as less prestigious. It is tasked with the Alfrostun’s Thundertusks, the
bands, though they are most securing the areas overrun by Torrbad is the herald of winter, and
commonly sighted fighting under the Alfrostun’s vanguard forces, Frostlords use its freezing presence
the banner of Beastclaw-dominated slaughtering any last pockets of to great effect upon the battlefield.
Mawtribes such as the Boulderhead resistance and harvesting every last Its chill also serves to draw in other
or Thunderbellies. The masters of the scrap of meat. creatures of winter, such as Icefall
Alfrostuns are the Frostlords. These Yhetees, that add to the Torrbad’s
hulking chieftains are the biggest Before each battle, the Frostlord will savagery in battle.
and toughest of their kind, second in select which of their Huskards will
prestige only to the Frost Kings, the command the Jorlbad and which Unaligned with any of the
legendary overlords of the Beastclaw will take control of the Eurlbad, a Alfrostun’s distinct arms is the Skal.
Mawtribes. While a Frostlord’s decision that depends on who has This is the Alfrostun’s scouting force,
dominance is unquestioned – at proven themselves most worthy formed of veteran Icebrow Hunters
least until a challenger decides during previous raids. Despite their whose task it is to seek out the richest
to make a play for leadership – differing duties, the composition hunting grounds. They answer
these war leaders maintain a trio of both the Jorlbad and Eurlbad is directly to the Frostlord, though
of subordinate chieftains who similar. Each is led by a Huskard it is rare that the Frostlord exerts
control the three major arms of mounted upon a Stonehorn. At control over them; their hunter’s
the Alfrostun. the chieftain’s side ride Stonehorn instincts are trusted implicitly
Beastriders, deadly shock troops that and they are usually granted the
The most prestigious arm is the form the elite Atta pack. Beneath freedom to roam and track as they
Jorlbad, or the ‘Fighting Hand’. these are packs of Mournfang riders see fit. Most Alfrostuns include a
Formed from the tribe’s most led by sub-chiefs known as Skalgs. Jorlbad, an Eurlbad, a Torrbad and a
celebrated warriors, the Jorlbad is The exact size of these packs depends Skal, though not all do. Some, such
granted the greatest share of meat upon the wealth and prestige of as the Thunderbellies’ beastrider
upon a triumphant raid, for it is the Alfrostun. clans of the Sky Roads, consist
they who are found at the thick of entirely of mounted Stonehorn
the fighting. Its Huskard is typically The final arm is the Torrbad. riders, while others include several
the Alfrostun’s most fearsome Unlike their fellow chieftains, the roaming Icebrow Hunter packs. The
champion, second only in skill and Huskard Torr will maintain their Winterbite Mawtribe particularly
ferocity to the Frostlord. position until death. The Huskard favours the latter.

THE RISE OF GARL GRISTLEBEARD He personally slew the Jabberslythe of Jod, eating
Frostlord Garl Gristlebeard rules over the Nibolg the mad beast’s eyes to gain its deranged insight. In
Alfrostun, one of the largest and most feared of the time, his legend grew to rival that of Yorva himself.
Winterbite’s tribes. His story is one that typifies the When the venerable Frostlord was slain in battle
brutal, merciless way of life amongst the Beastclaw with a vampiric Terrorgheist, the ogors of the Nibolg
Raiders. Gristlebeard once rode with the Mournfang observed the Rite of Hoctgar. The most powerful
cavalry of the Nibolg, gaining a fearsome reputation warriors, including Gristlebeard, left the main tribe
as an outrider and prey-seeker. Over the course of and roamed into the wilds, searching for worthy prey
hundreds of battles, he eventually earned the rank of to offer up to their kin. Gristlebeard sought out the
Huskard, making the journey into the deadly mists of very beast that had slain his predecessor – the Ravener
the Everwinter to find and break a Stonehorn mount. of Icespine Pass. After a hunt that lasted many days,
Naming his foul-tempered companion Bittertusk, he cornered the Terrorgheist in its lair, impaling the
Gristlebeard became a favoured chieftain of Frostlord undead horror with Yorva’s frost spear and lashing
Yorva, master of the Nibolg. He fought at the tip of the its rotting corpse to his Stonehorn. Upon arrival back
spear in the Battle of Black Peaks, grinding the Blood at the Nibolg’s war-camp, Gristlebeard’s offering was
Warriors of the Fell Scythe into the sulphurous earth. accepted and his place as Frostlord assured.

A E
B CD
F

G Most Alfrostuns

adhere to the tribal
structure depicted
here. However, the
mix of packs and the
number of warriors
that fill their ranks
can vary widely from

H one raid to the next.

A. Frostlord on
Stonehorn

B. Jorlbad

C. Eurlbad

D. Torrbad
I E. Skal and

Frost Sabres

F. Atta packs

G. Svo packs

H. Otri packs
J K I. Fvor packs

J. Hirf packs

K. Icefall Yhetees

18 HHISITSOTROY ORFYHUONFGEHR UNGER

Ogorkind has endured throughout the dark centuries of the Age of Chaos, growing fat and strong from a nomadic
life of ceaseless conflict. Now, as the tremors of the Soul Wars rock the Mortal Realms to their core, the children of
the Gulping God march forth in vast numbers, anticipating the greatest feast they have ever known.

THE AGE OF MYTH Gulping God desired to feast. In Grawl finally opens the horned
his fury, Gorkamorka batters the beast’s belly with his glaive, pulling
AN UNEASY ALLIANCE citadels of the Sky-Titans out of the out its sloppy innards with his bare
The God-King Sigmar seeks to air, causing them to plummet and hands and cramming them into his
unite the Mortal Realms under a smash to pieces upon the rocky mouth. With this act, Grawl Meatfist
single pantheon of deities. As he ground below. It is the ogors who earns the favour of the Gulping
travels the realms, bringing the recover several greatcannons from God. He becomes the first of the
light of hope and reason to his the wreckage and rubble, naming Overtyrants, and his ever-swelling
scattered people, he encounters them Ironblasters and delighting in following of warglutts merges to
great numbers of greenskins and the terrible devastation unleashed by form the great Meatfist Mawtribe.
ogors. The warlike creatures prove each thundering blast.
hostile to all attempts at diplomacy THE COMING OF THE
until Sigmar battles their barbarous A PROFITABLE PARTNERSHIP EVERWINTER
deity Gorkamorka to a standstill. Sick of being picked on by orruks The ogors of the Beastclaw Raiders
The Great Green God joins Sigmar's and rival grot clans, the creatures have many myths regarding the
Pantheon of Order and for a time known as Gnoblars come up with arrival of the Everwinter, the ice
there is peace, though the ogor tribes a clever solution: they seek out the storm that forever stalks at their
soon grow frustrated, having been biggest and meanest allies possible. heels. Many still claim that it was
denied the delicious taste of human, Accordingly, they end up taking the first Frost King, Baergut Vosjarl,
aelf and duardin flesh. shelter amongst the Mawtribes of who damned his descendents
the ogors. Expert scavengers and for all time by feasting upon the
ON THE MAWPATH surprisingly effective tinkerers, they innards of the frozen ur-bear Jorhar.
Seeking to divert the attention of prove incredibly useful and are put Yet it is also known that in these
the destructive greenskin deity, to work on all the tedious, dangerous primordial times, the progenitors
Sigmar charges Gorkamorka or downright unpleasant jobs the of the Beastclaw Raiders breached
with hunting down the deadliest ogors cannot be bothered to perform the Icefell Vaults of Shyish in search
beasts of the Eight Realms, those themselves. In return, the Gnoblars of food and, in doing so, released
unnatural abominations that most gain a measure of protection and are the Winter Gods – ancient deities
threaten his nascent empire. The very rarely eaten. of ice and bitter winds. Whatever
twin-headed god calls a Great the truth of things, from the dawn
Waaagh! and charges off across THE RED FIST of the Age of Myth to the present
the realms, the ogors racing along The Tyrant Grawl Meatfist grows day, the cursed blizzard stalks the
after him. Stonehorn packs and so fat and ravenous that no normal Beastclaw still.
thundering stampedes of Ogor beast can slake his appetite. In
Gluttons clash in battle against search of a meal that will quieten THE AGE OF CHAOS
malformed monstrosities and arcane his protesting gut, he seeks out and
horrors. Wherever they roam, there battles the Ghurish Titanox – a EASY PICKINGS
is a surfeit of meat to be devoured, legendary herd-beast from which it The weakness and sin of mortalkind
and the power of the ogors swells is claimed that all rhinoxen descend. opens the way for the daemonic
as their Mawpaths gouge through After a bout that lasts several days, legions of the Chaos Gods to spill
the realms. into reality. These numberless
legions sweep away the armies of
CANNONS OF THE Order before them and crush the
SKY-TITANS great civilisations of the realms
The Sky-Titans that dwell in the to rubble. With Sigmar having
clouds above the Scabrous Sprawl retreated to Azyr, the ogors
of Ghyran are known for their immediately renege on their old
terrifying blackpowder weapons, truce with his people. They join
which they mount upon immense in the rampant sacking of fallen
floating citadels. According to ogor kingdoms, unleashing their
mythspeakers, these strange beings ravenous hunger upon the God-
earn the ire of Gorkamorka when King's abandoned flock. By and
they employ their artillery to blast large, the Mawtribes avoid the
apart the megalofin shoals of the concentrated wrath of the Dark
Great Green Torc, upon which the

Gods' armies, who focus their unpleasant eruptions catches the illicit pleasures of flesh-bazaars and 19
attacks upon the few remaining unfortunate Magister Xerool full in sensatoriums erected by Hedonites
bastions of civilisation. Some the face, burning his skull to ashes. of the Dark Prince. Within their
warglutts and Alfrostuns even perfume-shrouded depths, these
fight beneath the banners of Chaos FALL OF THE DAWNHOLD ogors become addicted to all manner
armies, earning a bounty of flesh in The aelven refuge of the Dawnhold of forbidden tastes. Such decadent
return for their service. stands among the Ember Mountains sadists can be found at the forefront
of Aqshy, a shining beacon of hope of many Slaaneshi armies, their
A RANCID MEAL amidst the darkness of the Age fleshy bodies scrawled with tattoos
The worshippers of Nurgle rampage of Chaos. The fortress-sanctuary and pierced with hooked chains,
across Ghyran, spreading plague rebuffs all attempts by the armies their skin slick with unguent oils.
and pestilence. At first, the ogors of the Chaos Lord Slathynex to
of that realm are dismayed to find breach its walls. Swordmasters DRUNK ON BLOOD
entire stretches of land turned guard the ramparts and fire-hurling The Sanguinarch vampire Contessa
to toxic slurry, but eventually Loremasters obliterate any war Margol de Viresse rules over one of
they develop a taste for the stuff. machines sent forth. Frustrated, the largest blood-farms in Golvaria.
Frostlord Yoruk of the Korbag Slathynex digs in for a lengthy and Within the Crimson Gardens
Alfrostun hunts giant mutated costly siege. of Nescalene, thousands upon
hagfish along the coasts of Glut Lake. thousands of mortal slaves from
Though the gigantic pus-seeping across the realms are sacrificed daily
abominations are tremendously upon exsanguination tables, their
difficult to slay, Yoruk judges the lifeblood drained, blended to the
hunt to be well worth the risk; he Contessa’s exacting instructions
delights in the slimy wetness of their and then bottled to be consumed at
flesh as it slides down his gullet. her leisure.

MERCENARIES OF CHAOS But fortune is on his side. Tyrant The tantalising odour of this
The ogors of the Vintrbad Klugg the Flatulent of the Meatfist gruesome distillery reaches
Mawtribe fight in the armies of Mawtribe has long sought to feast the nostrils of the Bloodgullet
Archaon the Everchosen. Gradually upon tasty aelven flesh. He offers to Mawtribe’s Butchers. They sweep
they take on the heraldry of their bring his great Ironblaster cannons down upon the Gardens, smashing
new master, wearing scavenged to bear upon the stronghold – if the their way through the Contessa’s
hell-forged steel and inking their Chaos Lord agrees that every living Blood Knight retinue and hacking
skin with blasphemous symbols of thing inside the Dawnhold belongs apart both Margol de Viresse
the Dark Gods. Though they claim to the ogors and is theirs alone to and her ornate palanquin. In the
to still worship the Gulping God, devour. After ten days of ceaseless aftermath of battle, the ogors break
they are looked upon with suspicion bombardment, Klugg’s rusted, into the distilleries of the Crimson
and scorn by all right-thinking oversized cannons shatter the outer Gardens to gorge themselves upon
ogors. Mercenary work is one thing, wall of the Dawnhold and the allied their contents. Drunk on ichor of
adopting strange religions and force of ogors and Chaos Warriors the rarest vintage, the Bloodgullet
un-ogorish customs quite another. rushes in to butcher the occupants. depart with great sackfuls of bottled
However, during the carnage that blood, the decapitated head of the
UPSET STOMACHS follows, Slathynex’s Manticore Sanguinarch glowering furiously
Magister Xerool of the Cult mount feasts upon a single fallen down at them from its place atop a
Pandemonius is driven to fury aelf. Furious, Klugg the Flatulent rusty pike.
when ogors of the Split Cheek accuses the Chaos Lord of breaking
Warglutt break into his eldritch the terms of their treaty. His Ogor HERALDS OF THE VOLCANO
tower and devour reams of Gluttons immediately turn upon Firebellies from all across the realms
priceless arcane texts and occult their allies, hacking them to death are drawn to The Eye, an immense,
devices. Calling upon his Arcanite with enormous cleavers. volcanic crater in the Parching
Cabal, Xerool unleashes his full Wastes. The strange shamans
sorcerous might against the Split FORBIDDEN TASTES dance and pray before the flames,
Cheek, blasting the ogors with An ogor’s single-minded craving devouring the shredded hearts of
flesh-warping bolts of wyrdflame makes them particularly susceptible salamanders and crushed Aqshian
and setting packs of capering to the temptations of Slaanesh, God fire-crystals before vomiting streams
daemons upon them. However, of Excess. Many are drawn to the of liquid fire into the bubbling pool
the vast quantities of forbidden of the caldera. Scores of nearby
magics that the Split Cheek have volcanoes erupt simultaneously,
devoured begin to repeat on them. drowning vast tracts of land in
Clutching their guts, they vomit up molten rock, as some gargantuan
streams of magical fire and bubbling primordial entity stirs deep below
jets of molten silver. One of these the realmcrust of Aqshy.

THE AGE OF SIGMAR mercenaries or simply preying upon Gorkamorka. Such is the potency of

20 THE TEMPEST OF AZYR beleaguered foes, they stuff their the gastromantic magic gathering
mouths with vast amounts of food. at its summit that the Hungry

The Gates of Azyr open and Mountain tears itself out of the

Sigmar’s Tempest crashes across OF STORM AND SNOW earth. It embarks upon a ravenous

the Eight Realms. Riding upon During the war for the Golt rampage, cramming forests, hills

trails of celestial lightning come the Realmgate, the Cerulean Comets and luckless mortal settlements into

Stormcast Eternals, the God-King’s Stormhost allies with the Heroth its rocky maw.

mighty champions, who launch Alfrostun against frenzied

themselves upon the unprepared Bloodbound hordes. The ogors’ EATERS OF LIGHTNING

armies of Chaos. The storm of Azyr devastating Stonehorn charges crush The Thunderbellies Mawtribe

does not merely herald the dawn hundreds of wild-eyed berserkers meets the Lightspear Chamber of

of the Age of Sigmar, it also shakes into puddles of bone and gore, the Knights of the Aurora in battle

loose forgotten threats left dormant turning the battle in the Stormcasts’ upon the Sky Roads of Chamon.

since the Age of Myth. favour. Yet as the ogors depart, their The Stormcast Eternals wish to

saddlebags stuffed with fresh meat, secure these vital causeways as trade

As a Warrior Chamber of the Astral the Everwinter descends across the routes between their newly founded

Templars slams to earth in the Rime battlefield. Many warriors of the strongholds of Order, while the

Valleys of Ghur, an errant bolt of Cerulean Comets are frozen solid, ogors have no intention of allowing

aetheric energy summoned by its and those that escape are forever their sacred paths to be conquered.

arrival crashes down upon the icy wreathed in an aura of frost. Amidst a churning electrical

prison of the Frostlord Braggoth storm, formations of lightning-

Vardruk. Rock-hard ice shatters, wreathed Fulminators crash into

blood pumps into atrophied limbs the Thunderbellies’ massed bestial

and Vardruk and scores of his cavalry, the force of the impact very

warriors stagger into the light of a nearly tearing the metal highway

new age, their stomachs growling apart. Even though the Lightspear’s

with terrible hunger. They fall Dracothian Guard bring down many

upon the astonished Stormcasts ogors and their mounts, their charge

and slaughter them entirely. Upon falters as they are buffeted and

reuniting with his own descendents crushed under the grinding hooves

in the Boulderhead Mawtribe, of Stonehorns and Mournfangs.

Vardruk announces himself

their new Frost King. Any ogor As slain Knights of the Aurora

who disagrees is quickly clubbed transform into streaks of celestial

into submission. lightning, the Thunderbellies rush

forward in a desperate attempt to

BRIEF ALLIANCES catch the bolts in their gaping maws.

At the Battle of Gauntpass, Globb Upon returning to their Stormkeep,

Glittermaw’s Meatfist warriors join THE GREAT WAAAGH! the Lord-Celestants discover, to

forces with the Eyebrand Horde of Word reaches the leaders of the Ogor their horror, that the souls of many

the Chaos Lord Skantor against the Mawtribes that Gordrakk, Fist of warriors have not made the journey

Hammers of Sigmar. This alliance Gork, is gathering a Great Waaagh! back to Azyr to be reforged. These

lasts only until the Overtyrant that will shake the realms to their disappearances are blamed upon the

realises that slain Stormcast Eternals very core. Every single Mawtribe terrible alchemical storms that cloak

are all but inedible. Immediately the sends forces to join the growing the Sky Roads, but some Knights of

Meatfist turn upon the Eyebrand, greenskin horde, and Butchers drool the Aurora believe in a darker truth:

displaying absolutely no contrition at the prospect of the great feast that the ogors of the Thunderbellies

for their betrayal. Idly chewing will soon commence. Mawtribe somehow feasted

on Skantor’s butchered corpse, upon the disembodied essence of

Glittermaw retreats from the battle THE GRAND GOLLOP their comrades.

while the golden warriors of Azyr Butchers and Slaughtermasters

look on in confusion. from every Mawtribe travel to the IRON AND ICE

Hungry Mountain in Ghur, bringing To bring down the Dreadhold

REALMGATE WARS with them a delectable variety surrounding the Manticore

The Realmgate Wars rage across of ingredients and quality meats Realmgate, Ironjaw Megaboss

reality as the armies of the heavens that they have gathered on their Grakgob makes an uneasy alliance

battle the mortal and daemonic Mawpaths. There, the shamans of with the Svard. The Chaos defenders

hordes of Chaos for control of the the Gulping God partake in a great finally cave in the face of combined

ancient arcane pathways between the display of butchery and gruesome packs of Mournfang riders and mobs

realms. For the ogors, this is a time ritual, competing against their peers of Gore-gruntas and are butchered to

of plenty. Hiring themselves out as to cook up the finest offerings to the last warrior.

A GHOSTLY FEAST gut triggers the explosive. Tarrar reins. As soon as the Fyreslayers’ 21
Furious at the Winterbite explodes in a hail of sloppy flesh and elite Magmadroth riders unleash
Mawtribe’s incursion into the lands iron shards, splattering his surprised their mounts’ flaming breath, the
of Athanasia, which he claims as attendants with gore. rhinoxen’s explosive cargo detonates
his domain alone, the Death God with mountain-shaking force.
Nagash unleashes the Sorrowful THE SVARD WAR Chortling with laughter, their ears
Host upon the Beastclaw Raiders. Frost King Braggoth Vardruk desires bleeding, soot-covered Underguts
This innumerable Nighthaunt army to assert total dominance over the warriors sweep into the magmahold.
sweeps down upon the Winterbite, Ogor Mawtribes. Gathering many Scorchfinger feasts well that night,
who fall back before the spectral of the most powerful Beastclaw- dipping charred duardin limbs into
assault, retreating into the mists of led Mawtribes under his banner, lava-baked Magmadroth eggs.
the Everwinter. Braggoth launches an assault upon
the Great Gutfort, stronghold of WAR OF BONES
Masses of Spirit Hosts and the Meatfist. If the eldest and most In the land of Hallost lies the
Chainghasts follow in pursuit, but famed of the Mawtribes can be Endless Boneyard, a desert waste
such is the supernatural cold of humbled, then Vardruk’s rule would littered with the skeletons of long-
the cursed blizzard that even their be uncontested. But Overtyrant dead titans. At its centre stands the
ethereal bodies begin to freeze, Globb Glittermaw of the Meatfist is Necropolis of Cartoch, a stronghold
crystallising into semi-solid matter. no fool; he gathers allies of his own, of the Ossiarch Bonereapers –
The ogors rush to counter-attack, and before the gates of the Gutfort Nagash’s elite legions. For centuries,
with Icebrow Hunters leading loping a furious battle rages between these deathly soul-constructs have
packs of Yhetees into the fray and Gutbuster and Beastclaw. known a measure of peace with the
smashing their would-be assailants neighbouring Tarkan Warglutt; the
into shards of ice. The Fraya crunch Both sides suffer grave losses, long-held Pact of Bones dictates
their brittle foes between their teeth but the sheer size of the Meatfist that while the Tarkan can feast
and the Great Necromancer learns a army proves too much even for the on anything that passes through
disturbing truth – even the spectral formidable Boulderhead. Vardruk the Boneyard, they must leave the
dead are not immune to the eternal agrees to a truce, but in his fury at skeletons for the Bonereapers to use
hunger of the Everwinter. the outcome of battle, he thrusts his in their horrific rituals. However,
bloodstained arm into the mouth when the Tyrant Kagruk Kin-eater
TROGGOTH TROUBLE of an Ironblaster cannon, turning rises to power, he breaks the ancient
The Underguts Mawtribe his flesh coal black. Thus does he truce, marching across the borders
accidentally awakens a slumbering sever the ancient accord between of Cartoch and devouring all the
band of Rockgut Troggoths while Meatfist and Boulderhead. From this skeletal remains he can get his hands
blasting their way through the point on, all Svard make the same on. Vokmortian, Master of the
Warrens of Mur. The lumbering symbolic gesture. Bone-tithe, is despatched to mete
beasts squash scores of Ogor out brutal punishment. After a brief
Gluttons flat before they are at FIREWYRM EGGS and bloody conflict, the Tarkan are
last obliterated by point-blank Having developed a taste for forced to retreat, though Kin-eater
Ironblaster bombardments. Magmadroth eggs, Tyrant Blurg vows he will return to feast upon
Scorchfinger of the Underguts the dead.
AERONAUTICAL APPETITE Mawtribe sets his eyes upon Ashen
Driven entirely insane by his regular Cradle, a magmahold defended GORK’S GUTRUMBLE
consumption of grot shamans by the Lofnir lodge of Fyreslayers. Nagash, the Great Necromancer,
and their lunatic concoctions, the Scores of blind cavern-rhinoxen are works a spell of unthinkable
Tyrant named Tarrar the Drooler loaded with saddlebags packed to power, inverting the magic of the
announces that he wishes to eat an the brim with blastpowder and sent Realm of Death and unleashing
entire Kharadron sky-vessel, bolt by stampeding across the great bronze the necroquake, a tidal wave of
bolt. His warglutt attacks the Barak- bridge to the gates of the Cradle, deathly energy that crashes across
Zilfin mining outpost of Hailpoint, terrified Gnoblar riders at their the realms and raises great hosts of
and before the duardin can retreat spirits in its wake. The ogors call this
upon their Ironclad flagship, Tarrar Gork’s Gutrumble, believing that
and his Ironguts clamber aboard the trauma is caused by the hungry
and hack the crew into pieces. greenskin god’s protesting stomach.
Over the course of a season, the Many Mawpaths are thrown off
Tyrant dismantles and consumes course as fertile feeding grounds
the entire sky-vessel, from its vast are stripped bare by swirling
endrin-spheres to the smallest deathstorms. The Slaughtermasters
porthole latches. Unfortunately, see this as a sign of the Gulping
just as he gulps down upon the last God’s great displeasure and preach
scrap of metal – the warhead of a that the ogors’ portion sizes have
grudgesettler bomb – the acid in his been far too meagre.

22 MMEeAatTfiFsItSMT aMwAtrWibTeRIBE

The Meatfist see themselves as the greatest of all of the Mawtribes, and they have ample reason to make such a
claim. Possessed of greater riches and vastly more ogor warriors than their rivals, the Meatfist stampede over
their foes in an avalanche of sweaty flesh, gorging themselves upon the corpses of defeated kingdoms.

The proud Meatfist beat their chests and proclaim
their Mawtribe to be the greatest of all. In light of the
vast quantities of meat and plunder that roll into their
fortress, the Great Gutfort, at the culmination of every
successful raid, that claim is not without merit. The
blood-smeared hand that marks a Meatfist warrior
is a sight known and feared by civilised folk, corrupt
tribespeople and deathly warlords alike – and with
good reason. Their Mawpath has reached further and
consumed more of the realms than any other, stripping
entire regions of every scrap of matter.

The familiar red-stained hand of a Meatfist warrior is Meatfist, though the two have been fierce rivals ever since
achieved by thrusting a forearm into a boiling vat of Braggoth Vardruk’s attempt to dominate the Mawtribes.
gore, letting the scalding blood stain the flesh crimson.
Performed anew before each fresh raid, this symbolic The Meatfist have thrived through the tumultuous
act recalls the legend of Grawl Meatfist, first of the coming of Sigmar’s Tempest and even the deathly storms
Overtyrants, who earned his title by defeating the of the Soul Wars, their warglutts travelling across vast
Ghurish Titanox and pulling out the great beast’s innards distances in search of food. Many great armies have been
with his bare hands. It is said that by feasting on this sent to stop them, from Stormcast Warrior Chambers
primordial behemoth, Grawl was filled with vitality and and Chaos war parties to the Ossiarch legions of
strength beyond that of any ogor. The Meatfist claim that Mortarch Katakros. The ogors are of course delighted by
Grawl’s blood still runs thickly in their veins. Though this steady stream of intriguing new flavours delivered
the other Mawtribes resent this boastful arrogance, not straight into their waiting mouths. The Tyrants of the
to mention the fact that the Meatfist regularly claim the Meatfist have grown hugely rich and corpulent as a result
choicest hunting grounds as theirs alone, they cannot of the Mawtribe’s success, which has had the effect of
deny the power of the Meatfist – nor challenge it without increasing their already immense appetites tenfold. Each
risking obliteration. feast must be greater than the last, and thus the Meatfist
set their sights upon ever more ambitious conquests.
Whether or not the tales of its ancient primogenitor are
true, the Mawtribe certainly boasts a greater number of
ogors than any of its rivals. The Meatfist are particularly
adept at defeating and absorbing smaller competitors
into their ranks; the Bilegulpers, Clotted Throat and
Stoneteeth have all been humiliated and conquered,
their rulers devoured and their lesser warglutts and
Alfrostuns subsumed. Even the fearsome Boulderhead
once bore the red fist to honour their allegiance with the

OVERTYRANT GLOBB GLITTERMAW Glittermaw’s canny mind and eye for opportunity
Globb Glittermaw is the undisputed ruler of the are infamous. It was he who first extolled the concept
Meatfist Mawtribe, a massive, corpulent titan the size of storing looted treasure rather than simply eating
of a gargant, clad in crimson robes with a jaw stuffed it, exchanging it with mortal kingdoms in return
full of shining jewels – gems fashioned from pure for weapons and fodder. Under Glittermaw’s rule,
realmstone, according to rumour. Glittermaw claimed the Meatfist have often hired themselves out as
the title of Overtyrant when his predecessor exploded mercenaries, growing their wealth and prestige
in his sleep – a fortuitous event that Glittermaw with every victory. The legends of his deeds grow
maintained was a sign of Gorkamorka’s displeasure. increasingly outlandish with every telling. It is said
The Slaughtermaster who alleged that the deceased’s that he breached the Vaults of Light in Hysh and
wine-trough had been laced with unstable Aqshian devoured every golden treasure within, and that his
fire-crystals mysteriously fell into a boiling cauldron furiously rumbling belly caused the avalanche that
of gall-slime soon afterwards, and Glittermaw’s buried the armies of Tempest’s Eye at the Battle of
ascension swiftly followed. Slit Throat.

BBLloOoOdgDuGllUetLMLEaTwMtriAbWe TRIBE 23

The Bloodgullet do not cook the flesh that they consume, for they believe that power lies in good, rich blood. Thus,
they consume their meat raw, letting its crimson juices dribble down their chins and clot in their beards – their
gruesome appearance is often enough to make the bravest warriors take flight.

Even their fellow Mawtribes are wary of the Bloodgullet’s
strange powers. For these ogors, blood is everything.
No flesh is worthy of devouring unless it is fresh and
dripping; the sensation of gore dribbling down one’s chin
is a holy communion with the Great Beast that Consumes
the Realms. In battle, they strike not simply to kill but to
bleed their enemies dry, slicing open throats and arteries
and slurping down the crimson rain that spills forth.

The skin of a Bloodgullet warrior is grotesquely florid battle, the Butchers splatter their warriors with potent
and their bodies are swollen and bloated like well-fed blends that swell their muscles and heighten their
leech-grubs. Their rubescent complexion is entirely due predatory senses, ensuring that every strike carves open
to the Mawtribe’s preference for raw and bloody flesh. a gushing wound and sends scarlet geysers spurting into
According to the teachings of the Bloodgullet Butchers, the air. The Mawtribe’s Gnoblars are tasked with darting
cooking meat dilutes its inherent power. It is the rich across the battlefield carrying buckets and pans to catch
potency of spilled gore that the Gulping God desires this deluge for later consumption.
above all. To this end, the Mawtribe’s ogors see it as a
blasphemy to waste a drop. They allow it to scab across The Bloodgullet hail from Butcher’s Gorge in the Realm
their flesh and cake their weapons, to matt their hair and of Aqshy. This Glutthold is built around a vast bubbling
stain their teeth a ruddy brown. Even for ogorkind, the underground lake that holds great spiritual significance
stench of a Bloodgullet army on the march is thoroughly for all of the Gulping God’s faithful. The Bloodgullet
appalling – the rotten stink of weeks-old gore mixing claim that somewhere beneath the lake lies one of
with the aroma of rancid sweat drifts before them like a Gorkamorka’s broken ribs, torn from his body during
suffocating cloud. the greenskin deity’s ferocious duel with Sigmar the
God-King. It is said that the marrow of this cracked bone
The Bloodgullet seek out the finest, richest blood, sniffing still seeps Gorkamorka’s blood, forming subterranean
it out from afar like hounds tracking wounded prey. rivers that feed the gruesome baths of Butcher’s
Though they are no less gluttonous than others of their Gorge. Butchers from other Mawtribes and warglutts
kind, to the Bloodgullet a ‘good drop of the red stuff’ occasionally make pilgrimages to the Gorge, wallowing
is more prized than a great haul of dry meat and bone. in its gore-springs as they seek a greater connection to
They delight in sampling new flavours from their latest the Gulping God.
victims, often devouring them alive so that the meat is
at its freshest and most succulent. The very concept of Owing to their obsession with blood and raw flesh,
roasting one’s food is enough to make these ogors recoil ogors of the Bloodgullet sometimes find common cause
in disgust – they look upon Firebellies with something with the armies of Khorne, for where the Blood God’s
approaching horror, for the fire-obsessed shamans char followers roam, invariably there are lakefuls of viscera
all the subtle flavours out of every foe they kill. One to be sampled. Indeed, it is said that the mighty Korghos
might suspect that the ice-shrouded Beastclaw Raiders Khul, greatest of all Khorne’s mortal followers, counts
would be similarly shunned, but in fact Bloodgullet ogors Slaughtermaster Horg Blacktooth of the Bloodgullet
find slurping on shards of frozen gore quite refreshing. among his most valued advisors. At the Battle of the Red
Wake, the Bloodgullet joined with Khul’s Goretide to
Boasting more Butchers and Slaughtermasters than slaughter so many Idoneth warriors that the seas clotted
any other Mawtribe, the Bloodgullet’s connection with their briny gore.
to the primal magic of the Gulping God is second to
none. This ensures that the Bloodgullet’s meatmasters
wield considerable influence; their counsel is received
with respect even by the Overtyrants of the other great
Mawtribes, for they are believed to be the chosen heralds
of the Gulping God. Some even command their own
warglutts, having eaten their former Tyrant and assumed
their position at the head of the tribe.

Bloodgullet Butchers are renowned for the accuracy of
their prophetic pronouncements and the intoxicating
power of their raw concoctions of flesh and ichor. In

24 UUNndDeErRguGtUs TMSaMwtArWibeTRIBE

The free peoples of the Mortal Realms are kept awake at night by blood-curdling tales of pale-fleshed, troglodytic
monsters that blast their way up from the deep earth, emerging inside cities and townships to feast upon the
luckless occupants. These legends are invariably inspired by the cavern-dwelling Underguts.

The Underguts Mawtribe hails from the deepest, darkest
caverns of Ulgu, the Realm of Shadow, where the light
of the stars has never reached and vile things writhe
through the soil and stone in search of prey. These
pale-skinned ogors have spent generations feasting upon
these horrifying creatures and have developed a taste for
the putrid and the venomous. Their unpleasant diet has
turned their flesh a sallow greenish-yellow and causes
them to drool unspeakably vile and poisonous liquids.
The Underguts subterranean existence has also forged
them into surprisingly effective miners; they can tunnel
vast distances through solid rock, though their method
of excavation would surely prove fatal to any species less
resilient than the ogors.

It was during the Age of Chaos that the Underguts first obstacle, they simply blasted a path through it with
discovered their aptitude for explosives. The duardin explosive barrels, chewing their way through the
Underlords of Kazak Fulgar were once renowned across piles of rock and debris left behind. More than once,
the realms for the quality of their blastpowder, which such crude demolition work caused a rockfall that
they created from a blend of crushed emberworm squashed hundreds of Gnoblars into a bloody paste.
scale and chips of culverite. Both were found in Yet on countless other occasions, this unexpectedly
enormous quantities in the cavernous abyss that ran straightforward tactic proved very effective. It made
beneath the mountain of Kazak Fulgar. Like so many hunting the pallid abominations that were the ogors’
other powerful empires, the duardin were driven prime food source far easier, and the Underguts found
underground by the coming of the Dark Gods’ legions. the charred flesh left behind in the aftermath of a
In their hidden cavern-gunforts, they thought themselves detonation particularly tasty. Their new-found explosive
safe, but they did not anticipate the ferocity of another expertise also allowed the ogors to bring down the
enemy – the Underguts. In a long and bloody war, the foundations of mountain strongholds and castle walls,
ogors devoured the gunforts of Kazak Fulgar, one by one. leading to many delicious feasts.

During the fighting, the Underguts learned to use the Unsurprisingly, given their vast stocks of blastpowder,
Underlords’ greatest weapon against them. The Mawtribe the Underguts count great numbers of Leadbelchers
had always made use of vast numbers of Gnoblars, and within their ranks. These gun-wielding brutes are well
these diminutive tinkerers managed to intuit a method used to fighting in the close quarters of subterranean
of creating crude, unrefined blastpowder by copying grottos, blasting their foes into chunks of cooked flesh or
the duardin’s methods. This volatile, deadly substance clubbing them into mush with the butts of their weapons.
proved fascinating to the Underguts, who delighted in The Mawtribe’s favoured tactic is to unleash a booming
the cacophonous explosions it caused and the taste of the cannonade with their Ironblasters and Leadbelcher
charred, splattered flesh it left in its wake. The Underlords guns that pulverises the main line of their intended prey
of Kazak Fulgar were soon destroyed and devoured in a single devastating blow. Their Ogor Gluttons can
as the ogors blasted great holes in their fortifications then sweep forward to bludgeon the stunned survivors
and swept in to overwhelm the dazed defenders. With into submission. As a result of their monopoly on
their enemy consumed, the Underguts claimed Kazak precious blastpowder, the Underguts have swiftly risen
Fulgar as their Glutthold, renaming it Mount Bellow to prominence amongst the Mawtribes. Their Tyrants
for the thunderous explosions caused by mining have amassed perhaps the largest armoury of Ironblaster
Gnoblars that rumble through its cavernous depths. The cannons ever assembled and have secured particularly
Mawtribe’s warriors bear the image of the mountain prosperous alliances with fellow cavern-dwellers such
proudly upon their gut-plates and in the form of crude as the clans of the Gloomspite, joining their night-time
skitterpillar-blood tattoos. raids upon the civilised realms.

All through the Age of Chaos, the Underguts journeyed
along an ever-expanding Mawpath. Unlike the majority
of their fellow Mawtribes, the Underguts did not travel
by land but instead burrowed their way through the
bowels of the realms. Whenever they met an impassable

BBoOuUldLeDrEhReaHdEAMDawMtrAibWeTRIBE 25

Pariahs and rebels amongst their own kind, the Boulderhead are as stubbornly resilient as the mountains of the
realms. Calling themselves the Svard in the ancient tongue of the Beastclaw Raiders, these proud warriors have
tamed the most ferocious of winter beasts, upon which they ride to battle and trample their foes to ruin.

From the mountains they descend, shaking the earth
beneath their thunderous advance. Immense shaggy-
furred Stonehorns charge into battle, the ogor warriors
atop them hurling javelins and striking out with clubs
and fists. Those enemies that are unwise enough to
stand in the face of this juggernaut are crushed to
unrecognisable puddles of gore or speared and dragged
away for the ogors to feast upon at their leisure. Each
of these savage warriors bears a blackened and burned
right fist, which they raise aloft as they bellow fearsome
battle cries proclaiming the unrivalled might of the
Boulderhead Mawtribe.

The ogors of other Mawtribes look upon the Boulderhead the aftermath of this carnage, the Beastmasters conduct
as malcontents and troublemakers, but none would be the ritual of Yorask-Or, in which slices of blubber are
so foolish as to doubt their ferocity in battle. Calling carved from the riders and beasts that survived and
themselves the Svard, which means ‘unbreakable each feasts upon the flesh of the other. This symbolic act
ones’ in the language of the Beastclaw Raiders, these joins ogor and mount as one, creating a fearsome and
rebellious ogors see themselves as the only true warriors unbreakable bond of loyalty.
of Gorkamorka and decry their kin as soft-bellied
weaklings. Many times they have made war upon their In battle, this bond manifests with terrifying
own kind, seeking to once and for all claim dominion effectiveness. No matter the volume of fire directed at
over all of ogorkind. That they have not yet succeeded a Boulderhead charge, the stampede simply keeps on
is only due to the fact that their rivals have been forced coming. Freeguild artillery companies, Kharadron
to ally against them, lest they be swept aside by the gunships and sorcerous Tzaangor archers have all
Boulderhead Mawtribe’s devastating cavalry charges. thought to slay the Svard from afar, only to realise to
their horror that the ogors’ Stonehorns still thundered
Even for the wild and hardy Beastclaw Raiders, the forward, shrugging off the devastating barrage unleashed
Boulderhead are notable for the harshness of their upon them. Even when their mount’s rock-hard skeleton
culture and the fortitude of their warriors. The Svard has been fractured and broken in a hundred places
consume rock and metal in vast quantities to toughen and its flesh seared from its bones, the most skilled
themselves up, with the effect that their hides grow thick Boulderhead riders can summon one final burst of
and their skulls dense – it is said that a Boulderhead vengeful fury from their bonded companion. These
ogor can headbutt a flying cannonball out of the air. A death-rampages can tear down castle walls and crumple
lifetime of this relentless brutality, combined with the greatcannons into twisted piles of metal.
Svard’s endless raiding and frequent battles against their
own kind, has culled the weakest ogors from their ranks. Ruled by the feared Frost King Braggoth Vardruk, the
As a result, though their numbers are far fewer than Boulderhead have thrived in the years since the Battle
that of the Meatfist or the Bloodgullet, the Mawtribe’s of Ice and Gold, when the Svard and their allies fought
ranks are filled with thick-skinned brutes that can shrug the combined forces of the Gutbuster-led Mawtribes to a
off almost anything their enemies throw at them. The standstill. Impressed by Vardruk’s blunt, uncomprising
Svard take great pride in the belief that they are the ferocity, dozens more warglutts and Alfrostuns have
toughest of all ogors, and they are particularly scornful scorched their right fists, taking up Vardruk’s famous
of the Gutbusters, whom they see as soft and weak. symbol of defiance. For now, an uneasy truce remains
Nevertheless, they have conquered many warglutts in between the Meatfist and the Svard, though few ogors
order to swell their numbers. doubt that there will come a day when the Mawtribes
struggle for dominance once more.
Warriors of the Boulderhead pride themselves on
breeding and raising only the most ferocious war
mounts. The Huskard Torrs of the Boulderhead are
known as Beastmasters, and it is their sacred duty to
select the fiercest Stonehorns and Mournfangs from the
whelping pits, setting them against captives, captured
monsters and riderless Boulderhead warriors in a series
of gladiatorial battles designed to weed out the weak. In

26 TTHhuUnNdDerEbReBllEieLsLMIEaSwMtrAibWeTRIBE

The Thunderbellies embody the relentless fury of the Everwinter. Racing into battle upon hulking steeds that
appear to flicker and glow with destructive energy, they reach speeds bordering on the supernatural before
slamming into their foes, sending shattered bodies spinning through the air.

A relatively young Mawtribe by the standards of the
ogor race, the Thunderbellies have greatly grown in
prominence during the Age of Sigmar, launching furious
raids from their homeland at the centre of the Sky
Roads of Chamon. Bounding through the alchemical
lightning clouds of that storm-wracked land, the Olwyr
– as they are known in their native svoringar tongue
– absorb its fulminating energy; their Mournfang
mounts begin to glow with barely restrained power,
granting them formidable speed. To gleeful roars and
the crack of blackpowder pistols, they crash into their
prey, splintering skulls and spines before wheeling away
before the enemy can recover. No sooner has the enemy
stuggled back into the semblance of a defensive line than
another wave of riders barrels into their flank, crushing
them once and for all.

The Thunderbellies’ Everwinter takes the form of a rampages across the Mortal Realms. They believe that
furious tempest and moves more swiftly and erratically if they travel far enough along the seemingly infinite
than any other incarnation of the Beastclaws’ curse. sky-ways, they will eventually catch up with the Gulping
As a result, the ogors of the Mawtribe are well used to God and be granted a place of honour at his side. In
moving at pace across the realms. Thus, they favour the the meantime, the fiercely contested expanse of the Sky
use of swift Mournfangs, rarely if ever leaving the saddle Roads ensures that the Olwyr never run out of foes to
as they embark upon their raids. Even food is consumed fight and eat. Constantly surrounded by coruscating
on the move; the tribe’s riders have mastered the art lightning storms, the Thunderbellies pride themselves
of skewering unfortunate prey and affixing it to their on being the loudest and most obnoxious of all the
harness so that it can be devoured without pausing to set Mawtribes. They speak only in bellowing exclamations
up camp. The Mournfang mounts of the Mawtribe are and delight in unrestrained destruction, taking very
so attuned to the alchemical tempests of the Sky Roads nearly as much pleasure in smashing down enemy cities
that the magic of the region has seeped into their flesh. and fortresses as they do in feasting upon the occupants.
Their storm-black fur ripples with crackling streaks of The Thunderbellies have a particularly long-standing
lightning, camouflaging them amongst the heavy clouds rivalry with the Dragon Ogors that populate the Sky
of their environment. Likewise, their riders tend to Roads and they compete with the savage beasts to chase
favour dark blue armour plates and helmets. particularly effervescent storms, trying to catch bolts of
lightning in their open mouths. Unsurprisingly, this is a
In battle, the tribe’s Huskard Torrs have mastered the rather dangerous pastime, but the Olwyr see it as a good
art of channelling the Everwinter’s relentless, rolling way of sorting the wheat from the chaff. Those ogors who
momentum to batter their foes and grant terrifying are incinerated from the inside out are clearly unworthy
speed to the Olwyr’s charging mounts. The Mawtribe’s of the Thunderbellies name.
Gutbuster contingents follow behind on rhinoxen,
clatterhorns and other mount-beasts, dismounting Ever since the arrival of the Stormcast Eternals in the
before they engage the enemy. Only Beastclaw riders Mortal Realms, the Olwyr have been obsessed with
are considered worthy of taking part in the Mawtribe’s feasting upon what they call ‘lightning meat’ – the
massed cavalry charges, but the Olwyr delight in the disembodied energy that flashes back to Azyrheim upon
thunderous bombardments of Ironblasters cannons and a Stormcast’s death. The Olwyr’s Butchers and Huskard
Leadbelcher guns, fielding as many of these blackpowder Torrs claim to possess the ability to trap this celestial
weapons as they can. lightning within the blue-black clouds of the Everwinter,
whereupon it can be captured and stuffed into Mawpots.
The Sky Roads of Chamon wind their way across the Certainly, in several battles between the Thunderbellies
continent of Ayadah, bisecting tall mountain peaks and Mawtribe and the champions of Azyr, there have been
rising high above churning lakes of molten silver. Most troubling reports of missing Stormcast warriors.
inhabitants of the region claim that they were forged by
the smith-god Grungni as a way to connect his scattered
children, but the Thunderbellies see them as the twisted
guts of Gorkamorka, trailing behind the deity as he

WWIinNtTeErbRiBteITMEaMwAtrWibeTRIBE 27

Hunters without peer, the Winterbite Mawtribe roams across the icy plains of Ghur, eternally cloaked in a
freezing fog. Its warriors and beasts are as ghosts against a backdrop of perpetual white – killing, feeding and
then vanishing without trace.

Without warning, a pall of icy fog descends across the
world, blanketing everything in the same featureless
shroud of white. Those caught in this endless mist peer
into its depths, terrified; within, shapes can be seen
moving as wraiths in the haze and the blood-chilling
howls of hunting beasts can be heard. When it comes, the
attack is swift and merciless. Frost-rimed ogors lumber
out of the fog, hurling javelins to impale their petrified
prey or clubbing them down before dragging them back
into the white-out. Sabre-toothed felines run at their side,
their woolly fur already slathered with freshly spilled
blood, their eyes blazing with predatory hunger as they
bound across the snowy ground. Soon, the feasting is
over and the screaming subsides – all that can be heard is
the crunching of bones and the bitter wailing of the wind.

The Winterbite are among the most isolated and monster-riding cavalry so prized by the Svard and Olwyr.
mysterious of all the Mawtribes. Their strange habits Instead, they have mastered the art of ambush warfare
and mystical connection to the Everwinter unnerve even and the use of the environment as a weapon. Winterbite
their own kind; their tendency to eat shards of frozen Alfrostuns strike suddenly from the mists, wearing their
meat without even bothering to cook them is regarded prey down with continuous lightning raids and hunting
as particularly strange. A Winterbite warrior’s skin is packs of winter beasts led by grizzled Icebrow Hunters.
pale and their beard and hair thickly crusted with ice,
no matter the environment in which they fight. Icebrow Fear is a primary weapon in the Winterbite’s arsenal, and
Hunters from the Mawtribe wear pale furs and cloth, one they employ with cruel cunning. The tribe’s Huskard
and the ogors breed their hunting beasts and Mournfang Torrs summon packs of Icefall Yhetees from deep within
mounts to have stark white fur in order to be better the mists of the Everwinter to lope ahead of the main
masked by the snow. With the aid of this camouflage, advance, their mere presence seeming to draw the mantle
even a sizeable Winterbite force can hide within the of mist ever thicker across the land. These strange, silent
Everwinter’s mists, its warriors becoming as wraiths monsters descend from the cover of the snowstorm to
amidst the perpetual white until the moment is right snatch away helpless souls before retreating once more
for them to attack. For obvious reasons, it is a sight into the impenetrable white. Those confused and terrified
harder to conceal the behemothic bulk of a Stonehorn foes not taken by the Yhetee packs are forced to listen
or Thundertusk, but by the time the ogors let loose their to the horrendous screams of their comrades as they
heavy cavalry, the enemy is usually already doomed. are butchered and consumed, knowing full well that
the horrors in the mist will soon come for them as well.
In the Beastclaw language, the Winterbite are known Panic swiftly descends. Crossbows and hand-cannons
as the Fraya, which, loosely translated to the common are discharged at half-glimpsed shadows by frightened
tongue, means the ‘unseen hunters’. It is a name well soldiers, and tightly ordered ranks are gradually pulled
earned. For the Winterbite, the Everwinter manifests as apart by the Winterbite’s relentless assault.
a thick, icy mist that shrouds the lands in all directions
for many a league. Unlike their other Beastclaw kin, the When the enemy is scattered and ripe for the slaughter,
Winterbite live dangerously close to the freezing heart the ogors and their hunting beasts finally descend upon
of the Everwinter, for they feel a primal connection to them en masse, overwhelming and devouring them
its supernatural power. Indeed, they rely upon the cover whole. In order to praise the Breath of Gorkamorka – as
provided by the impenetrable mist to hunt, waiting for they call the Everwinter – after every feast, the Mawtribe
the perfect moment before bursting out of the fog and leaves several captives staked out in the freezing cold,
falling upon their prey. Even those Gutbuster warglutts some of them still alive. As the tribe departs for more
subsumed by the Mawtribe learn to fight and survive in bountiful hunting grounds, this offering is slowly
the deadliest frost-ravaged environs. swallowed up by the gathering fog.

Ogors are not by nature shrewd or patient beasts, but, in
a rare case among their kind, the Fraya do not rely upon
crushing frontal assaults. They have never been the most
numerous of Mawtribes, and they lack the vast hosts of

Gutbuster Tyrants

28 GUTBUSTER TYRANTS

Even amongst a species well known for its brutality, Tyrants stand out as particularly savage. Clad in thick iron
armour and wielding weapons large enough to cave in a gargant’s skull, these ogor warlords launch themselves
into battle with throaty bellows of laughter, slaughtering their foes and laying claim to the finest cuts of meat.

The hierarchy of a warglutt is really It is little surprise that many down and devoured. Some unwise
quite simple – the biggest and kingdoms and free cities seek ogors mocked their leader’s taste for
strongest ogor claims leadership, to placate warlike Tyrants with greenery and grumbled about having
using their prodigious girth and offerings of food and tribute rather to live off plants like aelven hermits.
strength to outfight and out-eat any than face them in battle. Such truces Oakeater responded by slaughtering
who dare challenge them. Known as typically last only as long as said all these discontents and grinding
Tyrants, these towering brutes lead city’s food stocks remain full – not up their bones to sprinkle over his
the war parties of the Gutbusters in very long when there are hundreds of next meal.
their ceaseless search for food. This ravenous ogors to feed.
duty is of the utmost importance, During their long and bloody
not only because ogors require an Should an enemy ruler decide to career, a Tyrant will accumulate an
enormous amount of sustenance, hide behind thick walls and wait out extensive list of bluntly descriptive
but because feasting is regarded by the ogor’s rampage, in the unlikely titles, names that honour their
ogors as a sacred act. Each mouthful event that their fortifications are most infamously gluttonous
of dripping flesh is an offering to robust enough to withstand an acts. For instance, Tyrant Stalgo
the Great Beast that Consumes the Ironblaster barrage, they will emerge Hammerskull earned his name by
Realms, the ogors’ interpretation to discover that every living thing headbutting a frenzied bullgor to
of the greenskin god Gorkamorka. in the immediate vicinity has been death, while Balrak the Filthy was
Should a Tyrant fail to provide eaten, including crops, livestock and so called because he vowed to never
sufficient food for their grumbling any unfortunate villagers dwelling again let a drop of water touch
warriors, their reign will come to an beyond the ramparts. Even if they his skin, following an unpleasant
abrupt and violent end. fail to sack the city itself, the passing encounter with Idoneth soul-
of a Tyrant can render great stretches raiders. A Tyrant may also attach an
Leadership disputes are solved of land utterly uninhabitable. honorific that they find particularly
through traditional, one-on-one imposing or easy on the tongue, such
combat. In front of an audience of The appetite of a Tyrant can have a as ‘Grand Headcrusher’, ‘Emperor’
hollering ogors, the two combatants drastic effect not only on their own or ‘the Imprudent’. Often, the
will remove their belly-plates Mawtribe but on the surrounding ogor will have no idea what their
and face off. Disembowelling is region as a whole. Though they can chosen name actually means, but it
considered a particularly humiliating eat anything, ogors often develop a is seldom a good idea to bring this
form of death among the warglutts, taste for a certain kind of flesh above up in their company. When the
for as the old saying goes, ‘Him all others, and they will obsessively Provost-General of Sayron made
that’s got no guts can’t hold onto his seek out this delicacy with single- the foolish mistake of chortling at
food’. If the Tyrant triumphs, they minded determination. Tyrant Brumgar the Imbecile, the Tyrant
will messily consume their would-be Ogbort Oakeater of the Meatfist responded by biting his arms and
deposer, while a defeat will result in Mawtribe developed a particular legs off.
their own gory demise. craving for Sylvaneth bark. His
warriors laid waste to vast swathes As ruler, a Tyrant has first pick of
A Tyrant will fight many of these of the Futilian Wood in southern the spoils of war – not just food but
succession battles during the Thyria, burning down trees by the wargear, treasure and trophies. As
course of their reign. This life of hundred to drive the forest folk into a result, they are always the most
constant conflict serves a Tyrant the open where they could be hacked finely outfitted and well-equipped
well in battle, as it only improves of the warglutt, bearing the thickest
their strength and fortitude. Tales gut-plate, the cruellest weapons and
abound of the Tyrant who tore the the largest rolls of belly fat. Many
arms from a gargant before beating Tyrants choose to carry a bone-
the unfortunate creature to death crushing thundermace, a weapon
with its own limbs, while another that can tenderise and pulp their
is famed for chewing off the head of intended meal without spoiling
a Chaos warlord mid-duel. Tyrants the meat. The beastskewer glaive is
can survive arcane fireballs, hails of another favoured weapon, a great
cannon fire and the crushing charge polearm with a heavy blade on the
of armoured cavalry, protected as end used deliver the killing blow
they are by layers of blubber and to enormous monsters and other
thick iron armour. potential meals.



Favoured of the Gulping God

30 FAVOURED OF THE GULPING GOD

The blood-spattered shamans of the Great Beast that Consumes the Realms are both gourmands and spiritual
leaders; it is they who serve up colossal feasts in honour of their ever-hungry deity and they who guide the Ogor
Mawtribes across the realms on their great Mawpaths.

BUTCHERS allies and foes alike into a frenzied consumption of meat takes on great
The mysterious clergy of the Gulping bloodlust, shower the enemy with a spiritual significance: by consuming
God, Butchers are regarded with deluge of boiling fat, or cause thick vast quantities of food, the warglutt
awe and no small amount of fear by metal armour to crumble apart as strengthens its connection to the
their fellow ogors. They are wizards if it had been dissolved in bubbling Great Beast that Consumes the
and prophets both, channelling stomach acid. Realms and its members grow strong
their deity’s ravenous hunger into and virile. It is the meatmasters’ task
gruesome displays of magical might One might be tempted to view ogors to ensure that their flock feeds well
and divining the swiftest route to as crude, simplistic creatures, and in and appeases the wrathful hunger of
bounteous hunting grounds by many ways that is the case. Yet magic Gorkamorka by constantly stuffing
studying the blood and entrails of and religion both play important their mouths with food. It is they
their victims. In battle, their strange roles in their society, even if they are who prepare all of their Mawtribe’s
powers manifest in a variety of practised in a somewhat unorthodox mammoth feasts, hacking apart
hideous ways. Butchers can send manner. The preparation and great haunches of meat with their
vicious cleavers, cracking open bones
to drain the marrow and stirring
cauldrons of simmering blood.
Butchers favour stews and broths;
they can get rid of the gristliest and
most putrid ingredients by boiling
them up nice and slowly.

Although they are at their happiest
when carving up joints on their
gore-stained stone slabs, Butchers
are fearsome opponents in battle.
They cheerfully wade through
the thick of combat, one moment
lopping off limbs and opening
throats with their cleavers, the next
scooping up handfuls of brains and
offal and tucking them into their
aprons for later. The sight of these
obese monsters going about their
gruesome work, caked from head to
toe in gore and with all manner of
hideous ingredients and torturous
cooking utensils dangling from their
aprons, is enough to strike utter
terror into even the most hardened
of soldiers.

Butchers are chosen young and
for a variety of reasons. They may
be picked out for their unusual
girth, the presence of maw-shaped
birthmarks on their hide, or because
they display a strange tendency to
season the flesh of slain crèche-mates
before devouring them. Whatever
the case, when it is decided that
the Gulping God has selected a
particular ogor for this hallowed
duty, they will be presented to one
of the warglutt’s existing Butchers.

The apprentice will then be trained instructions. Once crafted, This strange magic can also be 31
in the art of gastromancy for many the cauldron is attached to the turned upon the warglutt’s foes; with
years. They will learn which bits of Slaughtermaster’s flesh by hooked a cruel leer, the Slaughtermaster can
offal to consume in order to cast a chains and dragged behind the crunch up a mouthful of bones and
particularly devastating spell, which monstrous ogor as they lumber channel the Gulping God’s bizarre
ingredients go best with minced across the battlefield. witchery to cause the skeletons of
Maw-krusha flank, and countless nearby warriors to snap and splinter.
other secrets kept by the chosen While the Slaughtermaster cuts
vessels of the Gulping God. a bloody swathe through their BUTCHER GOLLOPS
prey, it is the task of their Gnoblar Most Butchers will remain
As the favoured heralds of the Great attendants to catch the flying limbs with their chosen warglutt for
Beast that Consumes the Realms, and entrails, dump them into the their whole lives, never leaving
it is the Butchers who interpret cauldron, and feed their master their close-knit flock. Yet as
his will and guide their tribe mouthfuls of gruel. This position they slumber in the afterglow
along the Mawpath. To divine the is greatly prized among Gnoblars, of a hearty meal, a Butcher
direction their tribe should take, for it ensures a steady supply of or Slaughtermaster may be
Butchers perform gory rituals with food and junk from butchered visited by a strange vision
the entrails of slaughtered prey. corpses. Unfortunately, it is also a of a faraway region of Ghur,
Gnawing upon blood-slick innards, particularly hazardous job – trying the heartland of ogorkind;
they enter a form of trance-like to lever a spoonful of greasy stew they may find themselves
communion with their deity. Many into their boss’s snapping maw is a gazing down upon a looming
hours later, they emerge from this task fraught with potential danger. mountain, a sprawling forest of
fugue state to reveal the desires of fleshy trees or an underground
Gorkamorka. No matter how strange Unlike the tribe’s Great Mawpot, acid lake. In any case, they will
or seemingly illogical a Butcher’s the cauldron of slimy gore that a feel inexorably drawn to this
epiphanic advice is, their word is Slaughtermaster drags into war is sacred land, a place of power
always followed without question. only to be used to feed themselves where the ravenous hunger
Warglutts will depart from rich and and their Tyrant. Any other ogor of the Gulping God is keenly
fertile lands in order to follow the foolish enough to try and sneak felt. Leaving their warglutts
hungry will of Gorkamorka, and a mouthful is likely to find their behind, these pilgrims will
though the journey may be hard, own most precious body parts cut journey across unimaginable
inevitably they are rewarded with off and added to the gloop. In any distances, accompanied only by
new and tasty foes to consume. case, so refined are the palates of slavering packs of Gorgers and
Slaughtermasters that they prize enterprising Gnoblars.
SLAUGHTERMASTERS flavours that would prove lethal to
Over the course of their lifetime, a all but the most resilient of ogors; As they make their way to the
Butcher’s already swollen frame will even the cooks themselves are not destined location, the Butchers
grow to truly obscene proportions. immune to a bout of explosive will gather up sackfuls of
Entirely obsessed with the carving indigestion upon gobbling down a delicious ingredients and
of raw flesh, some even hack off particularly foetid clot of matter. the meat of beasts they
their own limbs and replace them happen upon. On arrival,
with hooks and cleaving blades – ‘Oh, just look at that. That’s a tasty they will unite with Butchers
the better to cut their enemies into bit of flesh, right enough. All red and and Slaughtermasters from
easily consumable chunks. Known raw and glistening. Chew it up and dozens of other Mawtribes,
as Slaughtermasters, these beings wash it down with a great big swig of and together these pilgrims
are regarded as living embodiments will stage a grand festival of
of the Gulping God’s insatiable the red stuff. Lovely.’ gulosity known as a gollop.
appetite and are the highest ranked Recipes and rare meats are
of the meatmasters. They act as their - Slaughtermaster Yark Sourbreath shared, toasts to the Gulping
Tyrant’s personal chef and most of the Bloodgullet Mawtribe God are drunkenly made and
trusted advisor. vast quantities of captives are
Though only a select few may butchered and consumed.
Slaughtermasters often drag imbibe a Slaughtermaster’s precious Such is the immense aura
their own cooking pots into bloodgruel, the magical effects of gastromantic power
battle, continuing their vile produced by the holy concoction are summoned by these festivals
gastromantic experiments even felt by all. Depending on the hunk of that the surrounding land
as violence rages around them. flesh that the Slaughtermaster pulls begins to cannibalise itself:
This revered vessel, formed of out of their meat-pot, nearby ogors mountains rise up to swallow
thrice-digested metals, is beaten might find their muscles start to the clouds and surging tides
into shape by Gnoblars according bulge or their skin becomes as tough devour entire coastlines.
to the Slaughtermaster’s exacting as Stonehorn hide.

Warriors of the Warglutts

32 WARRIORS OF THE WARGLUTTS

In the warlike Gutbuster society, all ogors learn to fight; they know how to crush a skull with a single swing of
a metal-studded greatclub and the best way to hack an enemy apart without spoiling the choicest cuts of meat.
When the warglutts march to battle, no one stays behind, not even the ogors’ Gnoblar minions.

OGOR GLUTTONS only for the briefest moment – then Gnoblars are distant cousins of
Huge, belligerent and always hungry, nothing else matters. Concepts the grot tribes of the Gloomspite.
Ogor Gluttons form the bulk of a such as honour and loyalty are Originally, they hailed from the
warglutt’s fighting strength and are utterly alien to these creatures, and junk mountains of Skrappa Spill
feared across the realms for their they are just as likely to ally with in the Realm of Metal. The rusty
violent nature and savage appetite. a neighbouring kingdom to fend debris fields of the Spill were a land
A stampede of these brutes is a truly off an invading army as they are to of plenty for the Gnoblars, until
terrifying sight – a living avalanche gleefully join with the raiding force they were driven out of their lairs
of iron and sweaty, unwashed flesh and fill their bellies with flesh. by tribes of rampaging orruks who
that crushes everything in its path. took great delight in pulling their
Even the bravest soldiers may break GNOBLARS oversized ears off.
in the face of such relentless force, Scuttling ahead of an Ogor Mawtribe
especially when they witness their comes a tide of diminutive, ugly In order to escape this unjust
comrades being torn apart and creatures. Dressed in tattered scraps persecution, the Gnoblars formed a
consumed before their eyes. of clothing and wearing pans and kind of symbiotic – though entirely
oversized helms on their bulbous lopsided – relationship with the
Each Ogor Glutton is a mountain of heads, they are armed with a diverse Ogor Mawtribes. In exchange for
muscle and fat, immensely strong and remarkably crude variety of a measure of protection from the
and formidably tough. They wield weapons: broken bottles, planks with hulking ogors, and an unspoken
broad clubs and maces, crude but nails poking out and rusty daggers. agreement that they will not be eaten
effective armaments that can cave Whooping and hollering, they except in the direst of circumstances,
in a Stormcast’s helm with a single bound towards the enemy en masse, the Gnoblars serve them faithfully.
blow. Should their weapon shatter, hacking and stabbing with wild
Ogor Gluttons possess fine backups: abandon as they overwhelm foes Ogors are only too happy to accept
a set of yellowed teeth that can with their sheer weight of numbers. this deal. They find Gnoblar meat
chew through stone and metal and rather gritty and unpleasant in
meaty fists that can snap spines and At first glance, a rampaging any case, and the creatures make
crush skulls. horde of Gnoblars might not surprisingly useful minions. Not
strike terror into the hearts of only do they carry out a variety of
The greatest warrior of each pack of the enemy, but it does not do to menial and unpleasant tasks on
Ogor Gluttons is granted the title underestimate their malicious behalf of their chosen camp, such
of Crusher. This is a fitting epithet, cruelty – or their surprising as fetching bowls of food, feeding
for these veteran ogors swing their accuracy with hurled metal shards Gorgers and cleaning out slop
immense war clubs with startling and other improvised missiles. buckets, they also make excellent
ease, pulverising enemy soldiers Though the creatures’ armaments living shields.
by the dozen. Some Ogor Gluttons might seem paltry things, any
carry banners capped with the skulls Freeguild soldier unfortunate No matter how many Gnoblars are
and bones of particularly memorable enough to be on the receiving end splattered by cannon fire, ground up
meals, and packs are commonly of a Gnoblar dagger will attest to beneath the hooves of thundering
accompanied by Gnoblars acting their effectiveness. cavalry or otherwise obliterated,
as lookouts or – if food proves there always seems to be more of
particularly scarce – light snacks. them around. Their uncanny ability
Bellowers, meanwhile, are the to stitch together weapons and
loudest ogors in a pack, continuously war machines from whatever junk
roaring out challenges, oaths and happens to be lying about is also
crude songs in the midst of battle. greatly prized, and they are often
This cacophonous racket unsettles put to work repairing the ogors’
any foes who hear it. favourite tenderisers and cleavers.

Though they are capable of reason, IRONGUTS
and even a certain low cunning, The veteran brutes known as
Ogor Gluttons are driven first and Ironguts are the most fearsome
foremost by self-interest. As long warriors fielded by the warglutts.
as they are fed and Gorkamorka’s Clad in plates of heavy armour and
ravenous appetite is appeased – if

wearing gut-plates crafted from the from tribe to tribe but typically Ironguts, simply because they are the 33
shiniest metals, they thunder into involves at least one ingredient toughest and most arrogant brutes
battle swinging oversized two- that even ogors find troublesome in the tribe. The Tyrant’s closest
handed weapons. Heads are pulped, to digest; crushed Aqshian fire- companions they might be, but there
limbs are lopped off and spines are crystals, Jabberslythe brains and is absolutely no room in ogor society
crushed to powder. When every the bubbling venom of mighty for sentiment or loyalty. Given the
last enemy has been thoroughly Skitterstrand Arachnaroks are opportunity, an ambitious Irongut
dismembered, the Ironguts claim the all considered an acquired taste. will turn upon their chief in the
prime cuts of meat from the gory pile Ironguts take great pride in their blink of an eye.
of limbs and torsos – much to the intestinal prowess and often
envy of watching Ogor Gluttons. challenge one another to grotesque Ironguts are typically employed at
eating contests in order to prove the decisive moments of a battle to
To become an Irongut, an ogor their dominance, sometimes in the seek out and club to death fierce
must be hand-picked for the middle of battle. pockets of enemy resistance. The
honour by their Tyrant. It is a Tyrant’s Gutguard contains a
rank bestowed only upon the most Along with their favoured warriors, great number of these champions,
grizzled and rotund members of it is common for a Tyrant’s offspring but other packs of Ironguts can be
the tribe, those warriors who have to fight in the ranks of the Ironguts, found across the warglutt’s battle
marched with the Tyrant for many where they can be watched and line, liberally splattered with the
decades, fighting, feasting and gorily disposed of if they display any blood and brains of their enemies.
getting roaring drunk at their side. signs of rising ambition. However, Many hard-fought engagements
Upon being chosen, as a final test no matter how paranoid a Tyrant are decided by their devastating
of fortitude, they must consume becomes, they cannot keep an eye charges, so much so that a common
a particularly lethal concoction on all potential challengers. Threats refrain is heard whenever the
cooked up by the warglutt’s to their rulership will almost outcome of a battle is in the balance:
Butcher. The exact recipe differs always hail from the ranks of the ‘It’s down to the Ironguts’.

War Engines
34 WAR ENGINES

Ogors are not by nature an ingenious people, preferring to loot whatever weapons and engines of war they require
from defeated foes. However, they are capable of making brutally effective use of purloined blackpowder weapons
and the deranged creations of their Gnoblar minions.

LEADBELCHERS is fired, this hail of shrapnel blasts SCRAPLAUNCHERS
Ogors have a particular fondness outwards and shreds everything in a Crude yet effective creations of the
for blackpowder weaponry. They wide arc to a bloody paste. At least, Gnoblars, Scraplaunchers are huge
delight in loud and explosive displays that is the intended outcome. Never catapults that propel fistfuls of metal
of destruction, and their heavy the most cautious of creatures, ogors shards, broken weapons and other
cannons suit those requirements practise a form of fire discipline oddments high into the air. These
well. Rather than positioning these that would make a veteran Ironweld razor-sharp pieces of junk metal
guns safely behind their front line, cannonmaster blanch with horror. then rain down upon the heads of
however, some ogors have adopted the ogors’ foes. Accuracy is not a
the unusual tactic of carrying them Most Leadbelchers are covered Scraplauncher’s strong point, and
into battle by hand. with powder burns and scars, the much of its payload will simply
result of point-blank detonations bounce off iron helmets or embed
Known as Leadbelchers, these units and misfires. But such injuries are itself into the earth. However, the
of ogor gunners lumber towards considered a small price to pay for deluge of sharp instruments is so
the enemy with lit tapers in their the thunderous firepower at their intense that at least a few will sink
mouths. The barrels of their crude disposal. Should Leadbelchers deep into the unfortunate targets’
guns are stuffed with whatever is find themselves in close combat flesh with horrific results.
within reach; rocks, debris and – a common event, considering
handfuls of scavenged weapons all that they are no less ravenous Constructed in the typically
prove to be effective ammunition than their fellow tribal warriors – ramshackle Gnoblar fashion, a
if there are no cannonballs to be their iron-wrought guns serve as Scraplauncher seems perpetually
found. When a Leadbelcher gun devastating bludgeons. on the verge of falling to bits as it

rumbles into battle, hauled by an There are many legends told Over the long years, the use of these 35
ill-tempered rhinox mount. Its crew throughout the Gutbuster-led oversized weapons has filtered out
of Scrappers swarm about, retying Mawtribes regarding the origins to the nomadic warglutts across
loose ropes and hammering wobbly of the first Ironblaster cannons, the realms. Only the richest and
nails back in even as they pour but all agree upon one thing: these most powerful Mawtribes can
fistfuls of sharp implements into the formidable weapons were first claim to possess one of the rare and
catapult’s bucket. created by the Sky-Titans, who original cannons of the Sky-Titans,
mounted them upon their gigantic of course. The rest make do with
Most of the Scraplauncher’s floating citadels in the skies above similar devices either looted from
ammunition consists of human- the Scabrous Sprawl of Ghyran. the walls of conquered cities of
sized weapons– items too big to be When the empire of these master the God-King or crafted by those
wielded by the Gnoblars themselves engineers was torn down – or willing to do business with the
but too small for an ogor’s meaty devoured by a hungry Gorkamorka, unpredictable ogors. There are also
fist. However, the Scrappers take as some ogor mythspeakers insist tales of captured Ironweld engineers
particular glee in adding a few – the cannons were recovered from being held hostage and forced to
unusual items into the mix: captured the shattered ruins by enterprising create terribly destructive weapons
prisoners, poisonous spikefish, angry ogors, along with a number of other for their ogor masters – before being
jabbertoads and other amusing destructive weapons. summarily eaten.
objects. In the aftermath of battle,
the Gnoblar crew will search the
field to see where these unusual
objects landed. They collapse in fits
of malicious laughter when they see
an enemy warrior with, for example,
a gargant’s toenail embedded in
their skull.

Should the enemy close upon the
Scraplauncher, they will have to
contend with a furious rhinox.
The last thing most foes expect is
for a siege machine to up and start
charging at them, and they usually
have only a few moments to ponder
the strange sight before a snorting
beast of burden smashes into them
with boulder-shattering force. While
their rhinox bucks and stamps in
a mad rage, the Gnoblar Scrappers
atop the Scraplauncher will stab
at hands and faces with their own
crude weapons.

IRONBLASTERS
Mounted upon scrap-built
chassis and hauled by immense
shaggy-furred rhinoxen, the
cannons of the Ironblasters are
mobile siege pieces capable of
blasting apart a castle wall in a single
volley. The sound of an Ironblaster
cannon firing is akin to a volcanic
eruption. A gout of flame bursts
from its huge barrel, and multiple
cannonballs are hurled into the
ranks of the enemy, splattering them
into a pinkish mist. Any shell-
shocked survivors are easily clubbed
down by the Ironblaster’s gunner
or trampled into mush by their
foul-tempered mount.

36 FFRroOstSlTorLdOsRDS

A Frostlord is a master of the wild steppes, sweeping wastes and broken mountain ranges. From atop their
lumbering mount, they command their warriors with a voice like thunder. When battle calls, they lead the charge,
always the first to fight and the first to devour the flesh of the prey.

Only the mightiest of ogors can hope champions and warbeasts, laughing uncommon to see the carcass of a
to become a Frostlord. Mounted off any attempt to hack through their gargant or Cygor being dragged back
upon an Alfrostun’s most ferocious blubberous hide. to the Mawtribe’s cooking fires.
Stonehorn or Thundertusk, they
charge ahead of the killing blizzard In a culture as dominated by the One of the most potent assets of a
that marks the advance of the notion that ‘might makes right’ as Frostlord is their booming voice.
Beastclaw Raiders. All are ancient that of the Mawtribes, leadership Riding at the forefront of a Beastclaw
and powerful warriors; some are challenges are common. Unlike assault, the Frostlord’s call echoes
even said to recall the time before the those that occur in the Gutbuster over the roaring gales and spurs their
coming of Chaos. During their long warglutts, leadership contests among warriors onwards. So commanding
and bloody rule, a Frostlord might the Beastclaw Raiders are commonly is their presence that even the beasts
have fought alongside the armies of conducted upon Stonehorns or of an Alfrostun redouble their efforts
Sigmar, the legions of the living dead Thundertusks. The loser is hurled at their behest, the ground churning
and the champions of the Dark Gods to the ground and either consumed under their tread as the charge
as often as against them. Armies by the beast or trampled beyond slams home. The greatest Frostlords
and nations alike will have been recognition; their war mount is then are rumoured to have voices that
destroyed by their commands. served up to the rest of the tribe by resound across continents, drawing
the victor. Tyrants do not typically ogors to their side to form an
It is the Frostlord’s duty to drive challenge for the rank of Frostlord avalanche of destruction. When the
the Mawtribe forward and provide or vice versa, since neither quite winds howl their fury through the
their ogors with a constant supply understands the other’s way of war mountains, the primitive peoples
of food. Any and all who challenge and both struggle to comprehend of the realms cower, for they say
their position must be met with any culture but their own. that sound is the deafening roar of
swift, brutal violence. There can a Frostlord.
be no room for mercy or pity in a If a Frostlord falls in battle, those
Frostlord’s heart; only an ogor whose who would replace them gather ‘The Svard ride! We are the thunder
soul is touched by the cold of winter for what is known as the Rite of of the avalanche, my Jorlbad! We
can hope to hold on to the chieftain’s Hoctgar. Aspirants set out alone into shall grind our enemies up beneath
mantle. Those who stand in their path the wild, returning only when they
will be smashed apart with shocking have slain a mighty beast. They will the hooves of our Stonehorns. And if
savagery and messily devoured. then offer up this flesh to the rest of anyone takes a bite out of that big one
their tribe – to accept food from a on the flying lizard before me, their guts
In battle, the Everwinter itself lends contender’s hand is to acknowledge will be hanging off the end of my spear.’
its terrible power to the Frostlord’s them as master. The ogor with the
spear arm. Bellowing praise to most followers will be crowned - Tulok No-nose, Frostlord
Gorkamorka, they drive their frost Frostlord. The greatest leaders of the Jarvak Alfrostun
spear through the hearts of enemy earn the greatest kills, and it is not

FROST SPEARS
More than just a simple weapon, the
frost spear is the symbol of a Frostlord’s
authority. Cooled in the freezing blood of
Thundertusks and blessed by the icy breath
of Gorkamorka, they are an order of magnitude
greater than even the huge cleavers and clubs
fashioned by other Beastclaw Raiders.

When an ogor rises to claim rulership over an Alfrostun, they will either
forge their own frost spear with the mystical aid of their Huskard Torr or claim the
weapon of their defeated rival from their dead, frostbitten fingers. When wielded in battle, a frost spear can
punch through armour with ease and drive a killing cold deep into the body of the victim, the weapon’s cruelly
serrated head glistening with the power of the Everwinter.



Jorlbads and Eurlbads
38 JORLBADS AND EURLBADS

The Jorlbad and Eurlbad are the two main fighting arms of the Alfrostun, a fearsome force of destruction for any
Mawtribe. Their ranks consist of hard-hitting stampedes of heavy cavalry – the toughest ogor warriors mounted
upon the most fearsome beasts of the frozen wilds.

HUSKARD ON as line-breakers. Amidst packs of shaking, and that is to say nothing
STONEHORN slavering Mournfangs and their of the effects of their charge. Having
Standing just below the Frostlord brutish riders, the Huskard ploughs built up enough speed, a Stonehorn
in the savage hierarchy of the through even the most heavily can smash through the gates of a
Beastclaw Raiders, Huskards are armoured enemies, the leonine fortress without slowing its pace –
powerful ogor warriors and hunters. beasts in their wake hurtling forth what happens to lesser beings caught
They have to be, for their position with increased ferocity. Many in its warpath is best not considered.
is earned through their ability to Huskards attach metal plates or
impose their will on the other ogors coverings to their mount’s fangs Yet, like the Beastclaw Raiders
of a Mawtribe. Mounted upon the and hide. In truth, this does little themselves, Stonehorns are
mightiest beasts of the savage wilds, to improve the already legendary possessed of their own curse that
Huskards serve as experienced resilience of the Stonehorns; rather, forces them ever onward. Though
advisors to Tyrants and Frostlords as these trophies display the prowess almost invulnerable to all but the
well as their strong fists in battle. and might of the Huskard rider, most concerted attacks, they must
garnering respect that will be crucial always keep moving, for sedentary
Command of a mounted ogor if they are to one day rise to the rank Stonehorns begin to lock up, their
raiding party is divided between two of Frostlord. joints fusing into unyielding rocks.
Huskards. Of the two, the Huskard Those that halt too long become
Jorl has the more prestigious role. STONEHORN living statues, trapped in the prison
Meaning the ‘Fighting Hand’ in BEASTRIDERS of their stone skeletons.
the tribal dialect of the Beastclaw, There is very little that ogors will not
the Jorlbad is typically first into eagerly hunt and eat, but even they As they trample along the
the fight and is thus rewarded will pause when confronted with a Mawpath, the Beastclaw Raiders
with first choice of the meat in Stonehorn. Consuming one of the value the Stonehorn as a premier
its aftermath. The Huskard Jorl is colossal brutes is akin to digesting beast of burden and war mount
often the mightiest warrior of a a mountain of the hardest granite. alike. The creatures are capable of
tribe after its overlord. The Huskard Normally, this would merely be carrying armour and provisions
Eurl, meanwhile, has a task just as considered an intriguing challenge for countless miles without issue
vital, if somewhat less respected. for a hungry ogor; however, and can even bear the weight of
The Eurlbad, or the ‘Eating Hand’, Stonehorns are no simple prey, two adult ogor beastriders in battle.
charges forth in the wake of an and to get on one’s bad side is to be The job of these ogors – known as
Alfrostun vanguard to quite literally swiftly stomped flat under the beast’s Thegns in the nomadic tongue of
stamp out any remaining pockets titanic weight. the Beastclaw – is more to direct the
of resistance. The Huskards fiercely Stonehorn than to fight as mounted
compete for command of the more A Stonehorn’s skeleton is made warriors. They often carry a sharp
prestigious Jorlbad; their ruler from gemstone and solid rock, chaintrap or hungry blood vulture
will often encourage this rivalry, by-products of their curious diet of with which to menace foes from afar,
for ogors shun assassination and metals, minerals and heavy stone. but most Thegns are content simply
treachery as the tools of cowardly These precious resources shine out to revel in the satisfaction of riding
‘little ’uns’ and the Huskards’ from their tusks and horns, which upon the Stonehorn, watching as
attempts to prove their superiority would attract treasure hunters it mangles even the mightiest foes
over one another will either openly and poachers from miles around with its bone-shattering charge or
weed out the weak or result in more were it not for the beasts’ fearsome gores them upon its gargantuan
foes crushed underfoot. reputation. Noticeably larger than sedimentary horns.
even the burliest of ogors, each step
Whether leading a Jorlbad or a Stonehorn takes sets the earth MOURNFANG PACK
Eurlbad, the Huskards ride upon a Mournfang Packs race in the
towering Stonehorn. Chosen from vanguard of the Beastclaw Raiders.
amongst the eldest and hoariest Tons of slab-muscled brute
of the tribe’s bonded rock-beasts combined with bellicose beast,
after the Frostlord’s own mount, anything that finds itself in the
the formidable strength and path of this heaviest of cavalry is
single-minded temperament of soon trampled and reduced to an
the Stonehorns complement the unrecognisable smear.
Huskards perfectly in their role

Mournfangs roam the barren wastes BRAGGOTH’S BEAST HAMMER 39
in fearsome hunting groups. The During the decades-long Realmgate Wars, mighty forces battled to
beasts’ natural belligerence stems control the mysterious arcane portals that allowed mortals to travel the
from their famously poor eyesight. vast distances between the realms in an instant. Frost King Braggoth
As its tusks lengthen, a Mournfang’s Vardruk of the Boulderhead Mawtribe led an Alfrostun against the
vision worsens, until much of the Manticore Dreadhold, then in the hands of the Chaos Lord Urthrex. The
world is obscured by the bony fort had been contested for centuries, with the Ironjawz orruks hurling
protrusions. Not only does this army after army against its walls without success.
infuriate the creatures, it also means
that Mournfang Packs are almost To see the Dreadhold finally broken, Megaboss Grakgob and Braggoth
unstoppable battering rams when on Vardruk joined their forces as one mighty wedge of iron and flesh that
the charge. would smash its way into the fortress. The Beast Hammer was born
that day, its ranks filled with Mournfang Packs and mobs of orruk
Mournfang riders see themselves Gore-gruntas. Fierce rivalry drove the alliance onward, and Braggoth
as a warrior elite. Riding alongside himself led the Stonehorn charge that breached the fortress’s thick wall.
Frostlords and Huskards, they mock The orruk and ogor riders bulldozed their way through the opening
the ground-bound Ironguts trudging and into the Manticore Dreadhold, laying waste to its defenders. So
along behind. This boastfulness successful was this combined force that many Frostlords and Tyrants
is understandable, considering have attempted to imitate its methods in the years since.
how dangerous it is to claim such
a position. Most ogors who try to
tame a Mournfang are fatally gored
by the beast’s immense horns and
subsequently devoured; however,
those who are successful often
form surprisingly close bonds with
their beasts. Mournfangs are hardy
creatures capable of surviving weeks
without food, and only the most
grievous wounds will put a stop
to their rampages. Ogors respect
the Mournfangs greatly for these
qualities, and may even feel a brief
twinge of regret if forced to eat them.

Most Mournfang mounts originate
from the whelping pits. Having sent
out Icebrow Hunters to capture
young pups, the ogors dig a deep
fighting pit lined with stakes. Into
this hole will be thrown the pups,
pleading captives, bloody meat
and the occasional screaming
Gnoblar. The Mournfang young are
then left to fend for themselves as
the tribe migrates onwards along
the Mawpath, with many ogors
placing wagers upon which of the
runts will prosper. When the tribe
returns, they will find a few hulking
Mournfangs that have grown strong
from consuming their rivals. These
creatures will remember the ogors,
and it is this familiarity that makes
them slightly more amenable to
accepting riders. Of course, often the
Mournfangs will simply turn upon
their tormentors. Ogors consider this
entirely fair; after all, those devoured
by the frenzied creatures would
have had no business riding one
into battle.

40 TTOorRrbRaBdAs DS

A shaman of the snow-covered wilds, the Huskard Torr of the Torrbad is capable of wielding the terrible
destructive powers of the Everwinter against their foes. Such is their connection to the primal savagery of nature
that they can summon packs of shaggy-furred, flesh-eating monsters to their side.

HUSKARD ON THUNDERTUSK stalk through the tundra in utter
THUNDERTUSK BEASTRIDERS silence, implacable as an oncoming
Even a Frostlord takes great care The Huskard Torr’s most trusted blizzard. They are the Icefall Yhetees,
when addressing their Huskard companions are the Thundertusk and they are true children of
Torr. Grim and taciturn, these Beastriders. Each of these warriors the Everwinter.
shamans are attuned like no embarks upon a deadly journey
other to the brutal essence of the to the very edge of the Everwinter The origins of the Yhetees remain
Everwinter. They summon its killing and there bonds with one of the shrouded in mystery. Perhaps they
winds and icy hailstorms at will, mysterious, destructive monsters were once ogors, abandoned or
unleashing upon their enemies the called Thundertusks. exiled and remade by the soul-deep
very doom that snaps at the heels chill of the Everwinter. Some Azyrite
of the Beastclaw Raiders. As well as These magical beasts are focal points scholars believe that Yhetees are
possessing formidable shamanistic for unnatural cold, and, like a raging born from the winter gales – where
powers, Huskard Torrs are mighty snowstorm, they send out constant the primal magic of each realm
warriors. Riding to war upon waves of frost and ice. In battle, their meets the fiercest storms, glaciers
Thundertusks, true beasts of the riders direct the deadly chill of the split and Yhetees pour forth from
frozen winter, they hurl harpoons Thundertusks to do as much harm the frozen depths. The Weirdnob
and lethal shards of ice at their foes, to the enemy as possible. With their Shamans of the Icecrackas Warclan
battering down any who stray too frozen breath, the beasts can render adamantly maintain that Yhetees
close with their meaty fists. thick castle gates brittle enough to are Gorkamorka’s divine offspring.
be smashed or freeze rivers solid The Yhetees themselves speak not of
The Huskard Torr leads the Torrbad, so the tribe can more easily cross. their history. Their tongue is eldritch
the Thundertusk riders of the clan. This power increases exponentially and strange, and only the Huskard
A mysterious and enigmatic figure, as more Thundertusks gather Torr can converse with them.
they can read the winds and see the together, their aura growing ever
will of Gorkamorka in the frost. more intense. For all their silence, Icefall Yhetees
To the other members of the tribe, are deadly foes. Following the
they are a creature not entirely of While the Thundertusks wreak chilling cold exuded by a Mawtribe’s
this world, their soul having been carnage with their chilling breath, Thundertusks, the creatures lope
frozen by their connection to the their riders wield harpoon launchers through the snow at the speed of a
Everwinter. They go by numerous and chaintraps. They use these howling blizzard. Ogors recognise
names, including the Voice of missile weapons to impale and some kinship with the creatures and
Thunder, Frostborn and the Blizzard ensnare terrified prey or shatter leave them be, though some grumble
Speaker. They seldom make an frozen foes into icy chunks, which at their tendency to deep-freeze food.
utterance, but when they do, they can be gathered and consumed later. When the Yhetees strike, it is akin
speak with the voice of winter. Their to an avalanche; they are capable of
freezing words, filled with harsh ICEFALL YHETEES crossing substantial distances with
and undeniable truth, are like the From out of howling ice storms strong leaps, and many have found
keening gales of the Everwinter, each emerge fearsome, simian shapes. Yhetees that were one moment a
one cutting and cold. Frost sparkling on pale fur, blue eyes snow-shrouded mirage suddenly
burning bright in the cold mist, they descending upon them.
A Huskard Torr is chosen by the
Everwinter. When their predecessor The Yhetees’ weapons are covered in
dies, the storms and Thundertusks a thick patina of magical hoarfrost,
accept them as their voice with and the temperature of the air
howling winds and baying roars. around them plunges such that
The Frostlord officially bestows the it freezes the blood. Even in the
title, but it is rare that they will go parched lands of Aqshy, warriors
against the omens the Everwinter find their breath steaming before
sends. Once named, only death may them in the presence of the Yhetees,
release the ogor from their duty. In their blows sluggish as they are
rare instances, a Huskard Torr might wracked by shivers. This brief delay
become the leader of an Alfrostun, gives the Yhetees ample time to
turning their clan into a Svarthegn, pulverise their unfortunate victim
or Icewind Raid. with sparkling rime-encrusted clubs.

SSkKaAlsLS 41

Ranging far ahead of their Frostlord’s main host, the Icebrow Hunters of the Skal seek out foes to destroy and
flesh to consume. Hard-bitten and relentless trackers, these ogors have learnt to tame packs of great hunting cats,
who run down the Hunters’ prey and tear it to shreds.

ICEBROW HUNTERS used by the Icebrow Hunters is their Sabre that attempted to prey upon
Icebrow Hunters are a Mawtribe’s great throwing spear – when given them. The Hunter is rewarded with
eyes and ears. Formidable trackers enough of a run-up and hurled powerful hunting beasts that are
and prey-stalkers, each is perfectly at with enough force, these sharpened utterly loyal to them. Each Frost
home in the warped and frostbitten staves can fell flagging monsters Sabre will charge the most fearsome
wilds of the Mortal Realms. To with a single blow. Some also carry of foes without hesitation, willing
them falls one of the most vital tasks heavy-duty crossbows in order to to die for their ogor master. A
amongst ogorkind, for it is they who bury their prey under a storm of curious quirk of the Frost Sabres
range ahead of the devouring locust- monstrous projectiles. The strangest that has made them so valuable to
swarm of the Mawtribe and locate quality of the Icebrow Hunters, the Hunters is that their bodies do
new sources of food for the ogors to however, is their ability to produce not exude heat, nor does their breath
descend upon. icy breath. They have learnt how to steam even in the bitterest cold,
brew potent concoctions from the making them largely invisible to
Icebrow Hunters are loners by freezing blood of their Frost Sabres, many types of prey. Their freezing
nature, more content in the company which, when downed swiftly, allow blood is the source of this ability,
of beasts and the elements than their them to exhale a magical blizzard and the creatures are often carefully
fellow ogors. Whether through god- that freezes those it touches where bled by the Hunters to work the
given gift or simple natural intuition, they stand. magical vitae into powerful
each possesses a keen sense of winter-touched potions.
direction and innate survival skills. FROST SABRES
Such things are necessary, for those Frost Sabres are hefty feline
who cannot master the wilderness predators that often congregate
are sure to be broken by it. Though in marauding packs. Their most
brutish, gruff and possessed of defining features are the sword-sized
little regard for personal hygiene, fangs that curve upwards from
the skill of the Icebrow Hunters is their lower jaws. Swift and hardy,
so renowned that they have even they are capable of running down
occasionally found employment with even the pure-blooded steeds
the other races of the realms. Few of the aelves without tiring.
are more capable than an Icebrow When they pounce, their fangs
Hunter when it comes to locating punch effortlessly through
legendary monsters or hidden the toughest armour plates,
ruins, and it is said that the most gorily tearing apart the flesh
experienced Hunters are even able and bone within.
to track down lost and twisted paths
between realms. Unlike other creatures
employed by the
Icebrow Hunters report directly to Beastclaw Raiders as
their Frostlord, but they are one of war mounts, Frost
the few ogors that a wise tribal leader Sabres are neither
will not try to bully into submission; captured and broken
after all, it is through the skill of by the ogors nor forced
the Icebrow Hunters that the ogors to prove themselves in
find their next meal. Typically left brutal whelping pits.
to their own devices, Hunters may Instead, an Icebrow
occasionally be enticed into fighting Hunter will raise their
alongside an Alfrostun. Though they chosen Frost Sabres
carry trusty clubs to batter prey into from cubs, perhaps
submission, Icebrow Hunters are having chanced
unusual amongst ogors in favouring across a den where
ranged weapons. This has a basis in the mother Sabre
practicality, as even the mightiest had already been
Hunter will struggle to bring down slain or adopting
a raging Stonehorn or Maw-krusha the offspring of a
up close. The most common weapon

42 CCAamMpP FFoOllLoLwOeWrs ERS

An Ogor Mawtribe is followed on its nomadic route by many roving shamans, mercenaries and flesh-obsessed
monsters. These itinerant souls do not technically owe allegiance to the tribe, but nonetheless they will fight and
slay on its behalf in exchange for the promise of a good meal.

FIREBELLIES – and also ensure that they have a the glowing orb into his mouth and
Firebellies are strange, tattooed steady source of delicious roasted chewing it up. As he gulped down
ogors that worship Gorkamorka flesh on which to feast. the impossibly hot celestial object,
as the Sun-eater. Belonging to no he felt its flames course through
tribe but their own strange cult, The origins of the Firebelly cult are him and unleashed a great belch of
they wander the realms gobbling up passed down from ogor to ogor by spewed molten fire across the land.
combustible ingredients that allow word of mouth. It is said that during The Firebellies insist that this event
them to belch great gouts of flame the Age of Myth, Gorkamorka birthed Aqshy, the Realm of Fire.
across their enemies. In this way, reached up and grabbed the Red Sun Most ogors do not care to argue
they give honour to the Sun-eater that loomed over Ghur, cramming the point, not wanting to risk being
turned into a smoking pile of ashes.

In order to join the cult, an ogor
must seek out a Firebelly shaman
and be subjected to a number
of lethal rituals. First, their hair
is scorched away through the
application of acidic unguents mixed
from the crushed-up innards of
ashcrawler spiders. Sacred tattoos
are then scrawled across their skin
in chorsquid ink. Finally, they
must seek out, slay and devour a
Magmadroth – an act that often
brings the would-be Firebelly
into conflict with the Fyreslayers,
mercenary duardin who prize these
towering reptiles as mounts.

Firebellies wander the land at will,
seeking out volcanoes, magma
spouts, lava lakes and other volatile
natural wonders that they view
as manifestations of their deity’s
combustible hunger. They dance
and pray before these phenomena,
consuming flammable ingredients
of all kinds in order to stoke raging
fires within their giant oiled bellies.
They then hunt down their prey,
spitting streams of liquid flame that
scorch flesh and melt metal armour
to bubbling liquid. Such is their
command of fire that they can even
wrap it around their greasy bulk like
a shield. Those rare enemies that
prove resistant to a Firebelly’s blasts
of flame are bludgeoned into mush
by their great basalt hammers.

Though other ogors look upon the
shamans of the Sun-eater with a
mixture of bemusement and awe,
they are always welcomed into any
warglutt or Alfrostun they happen

to bump into. This is mostly because and gigantic rolling pins. Many also said that this affliction affects those 43
the Firebellies have mastered the wield a brace of pistols, because who have in some manner displeased
art of adding spice to their meat, anything that makes a loud bang is the Gulping God, rendering them
seasoning hunks of spit-roasted flesh considered fittingly impressive for a unable to gain even a moment’s
with salamander scales, minced- dashing mercenary. satisfaction from consuming food.
up Magmadroth glands and other It is said that Gorgers – as those who
delicious flavours. For ogors used Maneater bands such as the suffer from the curse are known
to the hearty stews cooked up by Swollentoes, Growt’s Blaggards – taste nothing but ash even when
Butchers, these mouth-scalding and Ashur’s Gutstuffers find that devouring the most delicious scraps
blends are a rare delicacy – although their reputation precedes them. of flesh, and that no sooner has a
on occasion they can cause some Each of these roving bands has mouthful of bloody meat slipped
unfortunate gastric detonations. established a particular speciality: down their gullet that it dissolves
For their part, Firebellies relish the some enjoy a good punch-up and to nothing.
opportunity to spread the word of delight in bashing their foes’ faces
their god and to gather up plenty of in up close, while others claim to be Driven entirely feral and mad by
fresh and flammable ingredients. crack shots – by ogor standards, at their insatiable hunger, Gorgers
least. When they encounter other are kept away from a warglutt’s
MANEATERS ogors on the Mawpath, these folk camp, confined to cages, lightless
The mercenary life is one to which heroes are made very welcome. underground lairs and filth-strewn
ogors are very well suited; they are They are prized assets not only warrens. Here they moan, whimper
at their happiest when there are because of their undoubted skill and snarl in the darkness, gobbling
enemies to batter, plunder to take in battle but also because all ogors up scraps of flesh and bone hurled to
and a surplus of carcasses for the enjoy a good story – particularly them by the tribe’s Butcher, the only
cooking pot. Therefore, it is not if it ends in dismemberment and being that can converse with the
surprising that ogors can be found disembowelment, which Maneater savage creatures.
fighting as sellswords for all manner tales generally do.
of generals, from ambitious Chaos As befitting their status as outcasts
warlords to vampiric tyrants and ‘Gather round, me buckoes, and amongst ogorkind, Gorgers lack
Freeguild Lord-Generals. listen to this one. It’s about the time the hearty paunch prized by their
kin. They are sinewy, long-limbed
Such ogor mercenaries call we fought for His Infinite Majesty horrors with blade-like raking
themselves Maneaters. This name of Threng, until we cleared out his claws and mouths that hang open
was first coined during the excesses larders and he ran out of grub to and dribble unspeakable fluids.
of the Age of Chaos, when the feed us with. Turns out he weren’t so In their desperate but doomed
ancient pact between Gorkamorka infinite after all. I mopped up what quest to fill their bellies, Gorgers
and Sigmar was broken and the was left of ’im with a nice cob of can detach their jaws like snakes,
ogors once again found themselves stretching their maw impossibly
able to feast upon humans without saltbread.’ wide to swallow prey many times
drawing the ire of the absent God- their size. No matter how much they
King. It sounded appropriately - Growt the Gruesome, consume, however, they are destined
intimidating, and so it stuck. Captain of the Blaggards never to satiate their hunger. This
Even those Maneaters who find hideous existence robs Gorgers of
themselves allied with the armies of GORGERS any semblance of reason beyond the
the free cities maintain their use of For an ogor, there can be no more desperate craving for meat.
the term, often to the unease of the terrible fate imaginable than to be
Freeguild soldiers they fight beside. unable to enjoy a good meal. They Though Gorgers are despised and
would rather die than be subjected to looked down upon by all right-
It is often younger, brasher ogors the dreaded Empty Belly curse. It is thinking ogors, that does not mean
that take up the restless life of a their usefulness is entirely discarded.
Maneater. The chance to travel to They are often used by the Mawtribes
new and interesting lands and eat as shock troops, lured towards the
whoever lives there is a hard one to enemy with spilled buckets of blood
pass up. During their adventurous and juicy scraps of rotten meat.
careers, these sellswords will sample Emerging from their cavernous lairs
exotic foods, earn vast amounts of beneath the earth, these degenerate
plunder and arm themselves with beasts follow the trail of gore, sniffing
all kinds of esoteric weapons. Ogors and tasting the air. When they
can be found wielding Aqshian scent the aroma of fresh meat, they
sunblades, Sayronite falces and even lope madly into battle, their jaws
spiky throwing stars as well as more distending horribly to reveal row upon
makeshift weapons such as anchors row of blackened fangs as they rip and
tear their victims limb from limb.



Bellowing their praises to the Gulping God, the Ogor Mawtribes thunder across the Mortal
Realms, gobbling up anyone foolish enough to stand against them.

46 GGLLUUTTTOTNOONUOS UHOSRHDEOSRDES

The sight of an Ogor Mawtribe on the rampage is enough to bring even seasoned warriors to their knees.
Bellowing warriors brandish blood-smeared weapons and crude banners, their prodigious rolls of fat wobbling as
they barrel into the fray, while immense iron cannons spit explosive shells into the enemy ranks.

Having laid their piggish eyes upon a Chaos warband, ogors of the Meatfist Mawtribe bound down from the
mountainside, eager to stuff their mouths full of tasty flesh.

47

Meatfist Tyrant

Meatfist Butcher Meatfist Slaughtermaster

48 Meatfist Ogor Glutton

Bloodgullet Ogor Glutton

Ogor Glutton with tribal banner

Ogor Gluttons form the bulk of a warglutt’s forces. They enjoy nothing more than hacking and clubbing their prey into a
bloody mess, before scooping up and devouring handfuls of nicely tenderised meat.

49

A Bloodgullet Butcher mixes up a gory broth in his tribe’s Great Mawpot, blending together the drained juices of foes
while a band of Ogor Gluttons looks on, drool spilling down their bloody jowls.

Ironguts


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