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AD&D - Ravenloft Campaign Setting (Red Box Set, 1990) (2e)

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Published by Capn_Ragnar, 2022-11-25 00:18:16

AD&D - Ravenloft Campaign Setting (Red Box Set, 1990) (2e)

AD&D - Ravenloft Campaign Setting (Red Box Set, 1990) (2e)

Keywords: Dungeons & Dragons,AD&D,DnD,Ravenloft

3

HAZLIH’S ESTATE

he wizard Hazlik, lord and obvious to guests have been illus- lest they lose their way.
ruler of the domain Hazlan, trated.
resides in this palace. The
small city of Toyalis lies a few 3. Hall of Triumphs: On the first 5. Scullery: Levels beneath the
miles south. floor, Hazlik displays trophies and guesting wing hold the servants’
other gruesome portrayals of his areas and storage rooms.
1. The Red Tower: Hazlik’s per- accomplishments. The roof of the
sonal chambers and laboratories building is not shown to reveal 6. Main Entrance: Anyone who
are here. At night, red and orange the interior of the upper floor. visits the estate must pass this
flames flicker gently in the large, way. The broad stone steps as-
sloping windows on the upper- 4. Main Gardens: The gardens cend to a vast, railed porch. The
most floor. Many balconies circle cascade down a terraced slope. pillared entrance beyond leads
the tower, and a railed walk offers Flowers provide accents, but into the grand courtyard outside
a vantage from the top. most of the grounds are planted the Hall of Triumphs, with no ap-
with trees, sculpted shrubs, and parent obstacles.
2. Guesting Wing: Guests (and tangled greenery. Twisting paths
fools) who stay for any length of meander through the garden, 7. House of Solitude: Few people
time sleep in this wing. It features with many stone benches for a other than Hazlik venture into this
a central courtyard with an im- wanderer’s respite. Servants and wing. At times, strange, muffled
pressive formal garden. The view grounds-keepers strongly warn sounds echo throughout the
shown here excludes the roof to guests not to pluck or otherwise structure. At night, flickering
offer a glimpse of the interior. harm any flora, and advise them lights move from window to win-
Only major walls and those to visit it only during daylight, dow.

“Ueneficus” .


RENIER ESTATE

elanuit is the ancestral home
of the Reniers of Richemulot.
Jacqueline Renier, lord of
Richemulot, is the current mis-
tress of this estate. Its name (pro-
nounced “day-la-nwee”) means
“from the darkness” in the local
tongue. The estate lies in the city
of Pont-a-Museau,on an isle in
the River Musarde.

1. Front Gate: The dramatic arch
guides visitors into the main
courtyard. Horses are stabled in
the right wing of the gatehouse.
Living quarters for a groom or
butler lie above the stalls. The
rooms are often empty.

2. Main Courtyard: The vast,
open courtyard is overgrown and
ill tended. A curving maze of
crude dirt paths links the build-
ings, but some of the walkways
are cobblestone. At night, from
within this courtyard, the walls of
the estate seem to swell; they be-
come massive, black, and loom-
ing.

3. Servants’ Quarters: The few
servants of the Renier family
dwell in this section of the ram-
bling estate.

4. East Wing: Guests and visitors
are invited to bed down in this
wing. When not occupied, the
rooms are cloaked in dust.

5. Big House: Contains the great 6. West Wing: Holds the family’s the River Arden. Small boats tie
personal chambers. Visitors are up below, carrying passengers to
hall, library, trophy room, and unwelcome here unless a Renier and from the estate. A corridor
receiving rooms. The kitchen and has extended a special invitation. links the gazebo to the big house,
larder are at the rear. There are 7. GazeboILanding: Stands over Similar corridors lead to other
no personal chambers. The Re- a dark stream which flows into parts of the estate, which are not
niers pass many pleasant hours in pictured.
this building-pleasant, at least,
for them.

“Chateau Delanuit”

01990 TSR, Inc. All Rights Resewed.


DlllSNYA ESTATE

T his estate-home of Ivan Di-
lisnya, lord of Dementlieu-
is rambling and enormous.
Like an angular maelstrom, it
contains branches within
branches, all surrounding a single
structure at the center. Ivan
moves from wing to wing, chang-
ing rooms with the season, main-
taining only the quarters which
are currently in use.

Ivan has a black heart and a
brown thumb. The gardens are a
tangled wonderland of exotic
plants, most of them dead, many
of them poisonous. The servants
attempt to keep the grounds in
order, but only the kitchen and
cutting gardens are thriving.

1. Front Gate: A pair of arched,
wrought iron gates mark the main
entrance to the estate. This is by
no means the only access.

2. Laughing House: Ivan devotes
this building to “fun.” Its twisting,
mirrored ballrooms boast ceilings
nearly 40 feet high. The building
also houses banquet halls, display
rooms, toy rooms, theaters, and
other dens of iniquity and enter-
tainment. More than a few of
Ivan’s guests literally have died
laughing at his estate-the result,
no doubt, of overindulgence.

3. Servants’ Wing: The servants, ing, bathing, lounging, reading, bule in the crook of the elbow
of which there are many, live and or entertaining special guests. separates the two sections.
work in this wing. The long struc-
ture includes their living quarters,
as well as kitchens, laundries, and
pantries.

4. Family Wing: Ivan and mem- 5. Garrison: This narrow arm of 6. Ivan’s Playroom: Only Ivan
bers of his immediate family the estate houses guests and Dilisnya is allowed to enter this
often live here. It is an enormous men-at-arms.The half below the building, unless he extends an
structure for so few people. Each elbowlike bend contains guest invitation. Such invitationsare no
person has a suite of rooms, and quarters. The upper half contains honor. Guests who are brought
each room has its own function- the simple quarters of Ivan’s here may never be seen again.
be it dressing, undressing, sleep- henchmen. A vast, empty vesti- None of them will die laughing.

LLl)egrauo”

‘1480 TSR, Inc All Rlghts Resewed


ARIJAMI’S TEMPLE

his temple lies on the slopes 2. Rudra’s Pagoda: Arijani has rakshasa. Ravana normally wields
of Mt. Yamati in the desert devoted this area to Rudra, god of far less power than the other lords
domain of Sri Raji. It is se- storms and disease, and the who are worshipped in this tem-
cretly run by the rakshasa lord bringer of death. Intricate wall- ple. Arijani has honored him with
Arijani. Illusions fill the interior, reliefs depict storms and people the central pagoda, and made
and almost nothing is as it seems. in the throes of death. him the most powerful deity of
Arijani has perverted the beliefs all, master of evil. The wall deco-
of his people to suit his own sinis- 3 . Shiva’s Pagoda: Devoted to rations depict all manner of evil
ter ends. Each section of the tern- Shiva the destroyer. The pagoda and wickedness.
ple is devoted a different deity, all is decorated with reliefs depicting
of them evil.
many forms of destruction. 6. Yama’s Pagoda: Devoted to

1. Entrance: Worshippers enter Yama, lord and judge of the dead.
the temple through these doors. 4. Kali’s Pagoda: Devoted to Yama normally is not considered
(Priests and other creatures who Kali, the black earth mother who and evil manifestation, but Arijani
inhabit this vile place enter else- devours her own children. The has twisted Yama’s role so that
where.) The doorway is carved to reliefs in this area show Kali as the people believe him to be the
form the image of a tiger’s gaping the goddess of wickedness. evil god of all undead. This pa-
mouth. A red carpet, like a flam- goda is adorned with reliefs of all
ing tongue, runs down the hall- 5. Ravana’s Pagoda: Devoted to kinds of dead and undead crea-
way into the temple. Ravana, a monster king of the tures.

“Mahahala”

Ot990 TSR, Inc. All Rights Resewed.


YAGNO PETROUNA’S TEMPLE

his evil house of worship is
the home and workplace of
Yagno Petrovna, lord of
G’Henna. The building pictured
here is the central structure of
Yagno’s extensive grounds.

1. Plaza of the Faithful: Visitors
from other lands secretly call it
the “Plaza of the Pitiful.” Com-
mon folk gather here on holy
days to cheer the grim rituals of
the temple. It is a wide open area,
its stones polished and worn from
the shuffling of countless san-
daled feet. The stones become
slick and treacherous in misty
weather. The plaza flanks the Hall
of Zhakata and its minor altars.

2. High Altar: Yagno conducts
major ceremonies upon the grand
summit of this roof. His hench-
men sometimes toss the bodies
of mongrels into greased chutes
at the top. The bodies fly from
the gargoyles’ gaping mouths at
the corners, then plunge to the
plaza below, sometimes injuring
onlookers.

3. Hall of Zhakata: The main en-
trance to the temple leads visitors
into this hall. The building is ded-
icated to the greater glory of the
false god Zhakata. Most of the
interior is open to the public.

4. Minor Altars: Similar to the
high altar, these twin altars are
reserved for lesser ceremonies.

5. Sanctuary: The priests under rings the outside of the building. During many ceremonies, the
Yagno’s command conduct their The walkway ends at a pair of rear of the procession remains on
business in this building. Yagno archways below the gargoyles, the steep stairs leading to the
lives and works here, on the up- where the procession enters the archways, their red robes forming
permost floor. A processional sanctuary. The hall inside leads to a crimson arrow which points to-
walkway with steep staircases the high altar atop the building. ward the altar.

“Temple of Zhakata”

‘1990 TSR Inc All Rights Resewed


‘Y


MONASTERY

T he brothers who established
this holy asylum have not
lived for centuries. The mon-
astery lies in the Balinok Moun-
tains of Markovia, so close to the
heavens that white clouds often
hug the cliff face beneath it. The
pinnacle on which the monastery
rests is riddled with tunnels and
caverns. The dark, arched win-
dows pictured here were fash-
ioned by the monks, and mark
the position of underground
rooms.

The sanctum is far removed
from the horrors of the lord who
rules below. Lord Markov and his
beast men know nothing of this
site. Elderly peasants in nearby
Barovia sometimes relate frag-
mented tales of a sanctuary
across the border-a tragic place
once haunted by troubled souls
who were bound here by misery
and faith.

The isolated sanctum is virtu-
ally invisible to those who are
ignorant of its position. Steep
cliffs and jagged escarpments line
the approach, and the ascent is
deadly. The monks operated a lift
to reach the mountain path far
below. The lift still works.

1. Temple: The main hall of wor-
ship. The balcony offers a view
that extends to the Barovian bor-
der.

2. Quarters: Each brother had a building. Its levels extend far at the base. The monks used the
small, simple sleeping room in below the surface. An above- lift to carry goods and visitors to
this building. ground passage joins the library and from the path below.
to Contemplation Hall. 6. Contemplation Hall: Monks
3. Hall of Necessity: The dining 5. Lift House: The lift is a crude painstakingly copied books and
wooden basket dangling from a scrolls in this building.
hall. The small building toward rope. It measures 10 feet square
the cliff's edge is a kitchen.

4.Library: The monks' collected

writings still are housed in this

MONASTERY

*I990TSR, 1°C. All Rights Resewed.


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vana Boritsi-poisoner, tempt- The floors are polished marble or becomes somber and hollow.
ress, and lord of Borca- inlaid hardwoods, dressed with
elegant carpets. The windows in 1. Main Entrance: Decorative
resides in this estate. It is
located southeast of Levkarest, many rooms are tinted red, emit- columns flank this dramatic en-
near the hot springs at the base of ting little sunlight. Elaborate trance, which dwarfs visitors. The
cool marble of the foyer lends a
the Balinoks. Loosely translated, wooden carvings decorate the
Misericordia means “loving kind- doorways and balconies. The fur- chill to the air.
ness.” Borcans secretly call the niture is massive and ornate.
place Miseria Corpa, or “body of Gilded mirrors and heavy, faded 2. Widow’s Walks: lvana has been
widowed many times. A widow’s
misery.” tapestries hang on the walls.
Nothing within this huge block Looming statues fill the galleries. walk traditionally takes its name
of a building is simple or plain. At times the estate is quite from sailors’ wives who await
Secret doors and narrow, hidden lively. Ivana’s distant family fre- their husband’s return from the
passageways are common in the quently visits, and she invites fa- sea. lvana often mounts a vigil
Boritsi estate. According to ru- vored nobles to stay, too. The here when a husband or “loved
mor, Ivana’s private suite is acces- rooms are well lit and a strange one” dies, haunting the walk for
sible only through a series of gaiety fills the place. At other up to three days. The staff tries to
times, lvana evicts most of her ignore the maniacal laughter that
secret corridors. guests and sends servants scurry- punctuates her wails. Trap doors
High, vaulted ceilings and
sweeping arches fill the interior. -ing into the shadows. The estate lead to the roof.
_.

rice


his imposing castle belongs
to Drakov, lord of Falkovnia.
The palace dominates a
small, craggy island near Lekar,
in the middle of the Vuchar River.
Sewage from the castle spills into
the water. Narrow drain tunnels at
the base of the rock carry the
faint, anguished cries of pris-
oners, who are trapped in the cas-
tle’s dungeons.

1. Towers: Thick and squat, these
towers are the first part of the
castle that a person on the river
bank sees. The towers and the
heavy wall that joins them create
a formidable impression. Clearly,
it would be as difficult to breach
this fortress from within as from
without.

2. Gatehouse: This building cre-
ates a gaping maw through which
visitors approach the castle. The
sharp iron teeth of the portcullis
overhead discourage dallying at
the gate.

3. Main Keep: The large, com-
mon rooms lie in this section of
the castle, including the dining
hall, trophy rooms, judgement
hall, and others.

4. Garrison: A small garrison of
hand-pickedsoldiers occupies
this dismal, boxy wing.

5 . Vlad’s Residence: This wing “Wads Tower,” this structure was added at his command. From the
contains the private quarters of designed as a lookout. It is Vlad’s west bank of the river, Drakov
Vlad and his family. In the sur- favorite haunt. The causeway that sometimes can be seen upon the
rounding lands, wild stories are links it to his residence was tower, surveying his lands.
told of the decadence and opu-
lence in these rooms.
6. Half Tower: Also known as

“Oraccipetri”

01990TSR. Inc. All Rights Resewed.


U


A New Realm of Horror Aduunturus

m magic and the ADGD rules, tips for add-

ind werewojves to men who are even more

~strous.

dread.and desire, a world 0 24 full-color cardstock sheets, featur-
Rngers can reach into any other cam les, horrid houses, and
setting and draw unsuspecting heroe
0 1 transparent map overlay, for mea-
.its midst. Once it holds them in its icy uring distance in the realm of doom.

embrace, it may never let th3m go . .

TSR, Inc. ISBN 0-88038-853-6 TSR, Ltd.
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