LOW ORGANIZED GAMES
EDDIEBERTO VENEGAS
Table of Contents
• WARM-UP
• 1. Tic-Tac Shot
• 2. Line Tag (Pac Man)
• 3. P.I.G.
• 4. Cannon Fire
• 5. Bean Bag Toss
• 6. Duck, Duck, Goose
• 7. Frisbee Golf
• 8. Ultimate Frisbee
• 9. Noodle Tag
• 10. Musical Hoops
• 11. Dr. Dodge Ball
• 12. Knockout
Warm Up
• 2 Laps around the gym
• Right Arm Across (10 sec)
• Left Arm Across (10 sec)
• Right Leg (10 sec)
• Left Leg (10 sec)
• Down The Middle (10 sec)
Tic Tac Shot
• Rules
• Divide the class into two groups and have them at the free throw line.
• Each player will shoot a free throw, and if made the player will place a bean bag inside one of he nine
hula hoops.
• The team who scores tic tac toe first wins the game.
• Objective
• Have all he players work as a team to win the game of Tic Tac Toe.
• Key Skills
• Teamwork
• Shooting
• Tic Tac Toe Skills
• Equipment
• Basketball
• Hula Hoops
• Bean Bags
Line Tag (Pac Man)
• Rules
• Two players are chosen as being “IT” are the Pac-Man.
• The other players must stay in the lines that are created and run away from the Pac-Man
• Any player a Pac-Man tags is “out” last player is considered the winner.
• Objectives
• Get players some cardio and let them have fun playing a video game in real life.
• Key Skills
• Speed
• Awareness
• Agility
• Equipment
• No equipment, Gym Floor is used.
P.I.G.
• Rules
• A played is chosen to attempt a trick shot and if made, the other players must make an attempt to copy the
shot.
• Each time a player misses a shot, they are given a letter.
• After the three letters (PIG) the player is eliminated.
• Last player is declared the winner.
• Objectives
• Challenge players to be creative and develop shooting skills
• Key Skills
• Shooting
• Creativity
• Equipment
• Basketball
Cannon Fire
• Rules
• Both teams will stand on different sides with cones set up in between the teams.
• Each cone will be worth a certain amount of points.
• The teams must try to hit the cones with a bean bag, until all cones have been hit.
• The team with the most points at the end is the winning team.
• Objectives
• Get the players to use throwing and accuracy skills to hit enough cones for their team to win.
• Key Skills
• Throwing
• Accuracy
• Equipment
• Cones
• Bean Bags
Bean Bag Toss
• Rules
• There will be teams of 2.
• The team must have the bean bag land inside the hula hoop to earn points.
• Each Hula Hoop will be worth a certain amount of points.
• First team to score 12 points will be the winner.
• If a team goes over 12 they return to 6.
• Objectives
• Score up to 12 points and not over before your opponent.
• Key Skills
• Accuracy
• Awareness
• Teamwork
• Equipment
• Bean Bags
Duck, Duck, Goose
• Rules
• One player is chosen to be “it” and the rest form a circle to start the game.
• The player chosen as it will go around tapping each player and saying “duck”.
• Until the player says “goose”.
• The player chosen as the goose must chase and catch that player before they make it back to the original
position.
• Objectives
• For the person that is “it”, don’t let the goose catch you.
• For the “goose”, must catch the player before they return to your spot.
• Key Skills
• Agility
• Reaction Time
• Speed
• Equipment
• None
Frisbee Golf
• Rules
• Each player will have a Frisbee and given 3 chances to land it in a hula hoop.
• Any attempt that lands before the 3rd try will give the player a negative score
• Any attempt after the 3rd attempt will add to the players score.
• The player with the lowest score wins the game.
• Objectives
• Get the Frisbee inside the Hula Hoop before by the 3rd attempt.
• Key Skills
• Frisbee accuracy
• Equipment
• Frisbee
• Hula Hoops
Ultimate Frisbee
• Rules
• Each team is split evenly and must score 10 points to win the game.
• The player with the Frisbee can’t move until they throw it to a teammate.
• If the Frisbee touches the ground or is batted down, the opposing team takes over.
• If the offensive player moves with the Frisbee, the opposing team takes over.
• Teams must go pass the baseline in the gym inbounds to score a point.
• Objectives
• Score 12 points before your opponent.
• Don’t turn the Frisbee over.
• Defense must bat the Frisbee down or intercept it.
• Key Skills
• Speed
• Agility
• Focus
• Frisbee accuracy
Noodle Tag
• Rules
• One player is chosen as being “IT” they must chase other players around and tagging them with the noodle.
• When a player is hit with the noodle they must grab a noodle themselves.
• After three players have a noodle, the rest of the game anyone who is tagged is out.
• Last player left is the winner.
• Objectives
• Players must try their best not to be hit by the noodle.
• Key Skills
• Speed
• Mobility
• Equipment
• Noodle
Musical Hoops
• Rules
• Players circle around Hula Hoops that are also stretched out in a circle form.
• Players will walk around while music is playing, and as soon as the music stops they must hop in a Hula Hoop.
• Any player left out is out of the game.
• Last player is declared winner.
• Objectives
• Players must secure a spot inside the Hula Hoop when the music stops, before others.
• Key Skills
• Reaction time.
• Speed
• Equipment
• Music
• Hula Hoops
• Speaker
Dr. Dodge Ball
• Rules
• Each team will designate a team Doctor.
• Dodgeball rules apply, but when a player is hit they must sit down until the doctor puts you on a scooter and
rolls them to the baseline.
• Once the player passes the baseline they may return the game.
• If the doctor is hit they are out the game and may not return.
• The team who eliminates all their opponents, is the winner.
• Objectives
• Keep the doctor protected
• Eliminate all the opposing players
• Key Skills
• Reaction
• Catching
• Throwing
• Dodging
Knockout
• Rules
• Line up all the players at the free throw line.
• The first person to shoot must make the basket, before the person makes it behind them.
• If the player doesn’t make the shot before the player behind them they are out.
• Last player left wins the game.
• Objectives
• Make sure to make the shot before the player behind knocks you out.
• Key Skills
• Shooting
• Rebounding
• Equipment
• Basketballs