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Published by Raulcollazo16, 2022-05-20 07:50:29

DESN289_RaulCollazo_Final

DESN289_RaulCollazo_Final

The Dancer of the
Boreal Valley

The Dancer was once a distant

relative to the royal family of

Anor Londo, presumed to be a

maiden who served Gwynevere.

She lived in Irithyll of the Borean The Dancer is a fun fight
Valley until it was conquered by but the story behind her
Pontiff Sulyvahn. is tragic. For a person to
While most of the residents be forced in servitude
were either turned into slaves or and then become a
rallied up to be served as food worrier in order for her to
loss her sanity and loss
the person she was once
were.

for Aldrich, Sulyvahn had the

maiden become his dancer(by

force), later conscripting her as

an Outrider Knight and given

blades of power mirroring his

own.

Accompanied by the Undead

Settlement guard named Vordt,

the Dancer guarded the High

Wall of Lothric until she

devolved into a monster

through her Pontiff’s Right Eye

ring, thus losing her humanity

and sanity as well.

The Dancer plays no role in the
game until the first three Lords
of Cinder (Abyss Watchers,
Yhorm, and Aldrich) have been
defeated. Upon collecting the
third Cinder of a Lord, the player
is warped to Emma in the High
Wall of Lothric, dying from an
unknown assailant. She bestows
the player the Basin of Vows
that leads to Lothric Castle be-
fore succumbing to her wounds.

Before the Ashen One can
place down the basin on the
beheading knight, the Dancer
emerges from a portal on the
ceiling of the room to claim the
Ashen One’s life.

While she is not a fast
opponent, the Dancer can easily
catch A player off guard with her
combos. Her swords are
embedded with two types of
elements, one is fire and the
other is Dark which can leave

behind flames on the ground.
If the Dancer gets the chance to
grab the (your character)Ashen
One, she can pin them down
with her sword for a massive
amount of damage. Her attacks
hit hard, but can be avoided by
staying near her back or side.

First starting with only a sword
enhanced with fire, she will then
bring out a second sword
enhanced with Dark magic.
once a third of her health is
depleted. With her second

sword, she will then start to
perform a twirling combo that
can quickly kill the player should
they not focus on dodging. After

enough hits, she can become
staggered, allowing the
player to deliver a strong hit to
her head dealing massive
damage.

The Dancer is the only character
to move according to the
music that plays for her fight
sequence, which can be a
helpful tool to determine some
of her attacks and lead to better
Dodging or paring chances.

Once the Dancer goes down,
the player can place the basin
and climb a ladder leading to
Lothric Castle.

Alternatively, the Dancer can be
fought much earlier in the game
by simply killing Emma to make
her drop the basin. This allows
early access to Lothric Castle,
the Consumed King’s Garden,
and Untended Graves as long
as the player defeats the
Dancer first. However, this is not

recommended as a majority of
the Dancer’s attacks can easily
one-shot the player this early in
the game unless they are
experts in dodging her attacks.



Pontiff Sulyvan

Born in the Painted World of
Ariandel, Sulyvahn experiment-
ed with sorceries from a young
age, several of which can still
be found there. He left early
in his life, as, having not come
there by choice, the rotting
world for hopeless souls held
no appeal for him.

As Sulyvahn progressed
through the lands outside, he
discovered their own flaws, in-
cluding the stagnation which
mirrored that of his homeland.
A grand ambition grew with-
in him, and as he travelled he
began to amass followers and
grow his power. His Profaned
Greatsword is imbued with the
Profaned Flame found in the
Capitol below Irithyll, and the
Fire Witches in his army and
Jailers he appointed to his dun-
geon hail from there.
It is implied that he travelled
too the Kingdom of Lothric,
where he may have advised

the Princes, turning them away
from their appointed path to
link the Flame.

In his other hand he weilds the
Greatsword of Judgement, a
weapon meant to represent
loyalty to the Covenant of the
Darkmoon, but secretly imbued
with Sorceries, which are seen
as heretical to the children of
Gwyn.

He likely served under this
covenant falsely while
gathering his powers before
staging a coup and appointing
himself Pontiff (another word for
Pope). He was directly
connected to Aldrich and was
the one that imprisoned
Gwyndolin to be devoured by
him, implied to have weakened
or poisoned Gwyndolin,
somehow to prepare for this.
As Pontiff of the Church of the
Deep, he is supported by
Aldrich’s

forces, seem-
ingly working
as partners in
their efforts to
destroy the
Flame and
usher in the
new Age of
Deep, though
Sulyvahn’s true
motives are
never made
clear beyond
his lust for
power.

Pontiff Suly-
vahn
bestowed a
special ring
upon his
knights. The
rings granted
them boons in battle such as
increased strength, but slowly
transformed them into
twisted beasts, ensuring that
they could never turn against

him while not
directly un-
der his watch.
These rings
were only
granted to
those knights
who were dis-
patched to
foreign lands,
called Outrider
Knights.

Two in partic-
ular we face
are the Dancer
of the Bore-
al Valley and
Vordt of the
Boreal Valley.
The monstrous
Sulyvahn’s
Beasts which
are found in
several areas surrounding
Irithyll, are also his past
Outriders, malformed but ever
loyal, who managed to return

home after their transformation,
guarding him still.
Though motivated and
apparently charismatic enough
to have amassed such an army,

Sulyvahn is also cruel and cun-
ning, having been able to grow
close enough to Gwyndolin to
successfully betray him as well
as twisting and distorting the
remaining citizens of Irithyll into
his slaves and prisoners, bent
on carrying out his will at any
cost.
Dogs in Irithyll are different
from those in other areas, with
almost human skull-like
faces, implying that they too
may have been victims of his
dark magic. Beyond this, the
Dancer’s armor description
marks her as a descendant
of the family of the Old Gods,
such as Gwyn, and his particu-
larly cruel treatment of her by
first forcing her to become his
enslaved entertainer and then

his knight, indicates a disdain
not just for Gwyndolin but the
royal family on whole. Oddly,
despite this, he has trapped
Company Captain Yorshka in a
tower rather than killing her or
feeding her to Aldrich.
In the end, he nearly succeed-
ed in his goal of eradicating the
current age, until the Player
Character arrives.



Seath The
Scaleless

Seath the Scaleless is the sec-
ondary antagonist, boss in the
first Dark Souls.
Envious and dissatisfied by the
fact that he was born as a blind
mortal dragon, he chooses to
switch sides with Lord Gwyn
and sought alternate means
to be immortal for centuries.
He eventually met his down-
fall after his Primordial Crystal
was destroyed by Chosen Un-
dead, the protagonist of the
game due to the reward of his
cooperation with Lord Gwyn,
Bequeathed Lord Soul Shard,
gave him odds with the hero.

Seath is an albino dragon who
was born without scales. Not
having scales means he lacked
the immortality that all other
dragons possessed. Out of jeal-
ousy for the other dragons, he
betrayed them, siding with Lord
Gwyn in the war against his
brethren. After the Everlasting
Dragons were wiped out and

Gwyn emerged victoriously, he
granted Seath the title of Duke
and gave him a Bequeathed
Lord Soul Shard out of grati-
tude for his aid in the war.

Quest with Immortality
Seath eventually went insane
in researching the Scales of
Immortality as he could never
have them for himself. Howev-
er, he no longer requires the
Scales as his research into the
Primordial Crystal (which he
stole from the dragons) result-
ed in him becoming an Un-
dead, and therefore immortal.
He has his servants, the Chan-
nelers, abduct women for him
to perform experiments on and
is able to use sorcery to cre-
ate life from nothing. It is sug-
gested that he is the father of
Crossbreed Priscilla.

Imprisoning the Chosen Un-
dead. When the Chosen Un-
dead reaches the Duke’s
Archive in search of Seath’s
Bequeathed Lord Soul Shard
to fill the Lordvessel, the albino
dragon sends his minions out
to stop them.

Upon reaching the top of the
Archive, Seath ambushes the
player and traps them in his
room. He regains all lost health
immediately and easily over-
whelms the player, thus they
must allow Seath to kill them.
They respawn at the bonfire in
the prison section, forcing them
to fight through Seath’s created
monsters to fight against him
again. Downfall From Big Hat
Logan, the player is informed
of the Primordial Crystal in the
nearby Crystal Cave that grants
Seath his immortality. Upon
reaching the room with the
crystal, Seath flies over to stop
them.

Despite his efforts to protect his
Primordial Crystal, the Chosen
Undead shatters it, allowing
them to damage Seath and
slay the tyrannical dragon.
Legacy Although Seath is gone
for good, his corrupting magi-
cal influences would remain to
haunt the kingdom of
Lordran, as well as the
kingdoms to follow. Big Hat Lo-
gan would go insane by the
Paledrake’s magic after the
Chosen One defeats the drag-
on and buys all of his magic
spells. A fragment of his soul
would find its way to Tseldora in
Drangleic where
it infected Freja
the spider and
turned her into
a man-eating
monster. The
notes taken by
Big Hat Logan
were eventual-
ly found by the
Crystal Sages of

Lothric, who spread preaches
on the word of the “mythical”
Paledrake. Scholars from the
Grand Archive revered his re-
search and some worshiped
him as a god. One of these
worshipers was Oceiros, the
former king of Lothric, who at-
tempted to follow Seath’s foot-
steps in achieving great power,
only to become a dragon hy-
brid and driven insane.

Appearance In contrast to his
brethren, Seath the Scaleless
has a more centaur-esque stat-
ure, possessing a slug-like low-
er half that has a pair of thick
tentacles as sort of legs. He
also lacked scales, unlike typi-
cal everlasting dragons, expos-
ing his fleshy skin. Like other
everlasting bodies, his upper
torso and arms are almost hu-
manoid in shape. While seem-
ingly blind due to lack of eyes,
his sorcery enables him to per-
ceive his surroundings in a sim-

ilar manner that eyes do.
PersonalityEnvious and bit-
ter by the fact that he was the
most different and defected of
his kind, Seath chose to betray
his fellow dragons by joining
the Lords, particularly Gwyn,
upon discovering that their
powers can shatter Everlasting
Dragons, which render them
mortal. Arrogant and pow-
er-hungry, he believed that he

could gain immortality for him-
self and seemingly succeeded
with the Primordial Crystal. His
obsession and immortality not
only resulted in the loss of the
innocence of women that he
mainly turned into monsters,
but also drove him more insane
than he let on. However, this
and the reward of his betrayal
proved to be his downfall.

Lord of Cinder
Lord Gwyn

Lord of Cinder, the Great Lord, or simply as Lord
Gwyn is the final boss in Dark Souls and one of
the original four Lords who helped defeat the
dragons. Lord Gwyn wears an impressive set
of royal drapes, with gold bands on his arms,
and a crown atop his head. On his feet are what
appear to be a form of moccasins and anklets,
and he wields a greatsword imbued with the
power of light and of the First Flame, which he
uses to adequate effect. His face is that of an

aged man with calm eyes, and he has an im-
pressively long, grey beard and hair of the same
nature. When the Chosen Undead fights Gwyn
in the Kiln of the First Flame, Gwyn appears
to be Hollow, evident by his haggard appear-

ance, charred skin and missing eyes. After the
advent of fire, Gwyn discovered a Lord Soul
along with the Furtive Pygmy, Gravelord Nito,
and the Witch of Izalith; he was surrounded by
knights when he found the Lord Soul and was
dressed in regalia, so it is possible that he may
have been a king before obtaining it. His soul
allowed him to manipulate light, and generate a
substance called lightning. The Lords allied with
Seath the Scaleless and amassed an army, and
with their power granted by their souls, chal-
lenged the Everlasting Dragons for dominion of
the World. His mighty bolts peeled apart their
ancient scales,
allowing them to be killed by other means of
attack, and they were ultimately defeated, but
importantly not eliminated.
And thus the Age of Fire began, with Gwyn as
the king of Lordran. He lived with his clan who
became a new and varied race known as Gods
in their city of Anor Londo.
They often hunted the descendants of the drag-
ons for sport, for which many of their powers
were developed. This did not include Seath, for
he received recognition for his deeds, and was
made a part of the nobility specifically by being
deemed a Duke and given control over the Ar-
chives.

Meanwhile, Gwyn formed his Four Knights:
Dragonslayer Ornstein, the captain of the guard;
Hawkeye Gough, commander of the Dragon-
slayers; Lord’s Blade Ciaran, the royal assassin;
and the legendary Knight, Artorias the Abyss-
walker. Gwyn’s friend, Havel the Rock, was a
general over his own warriors, which were also
part of Gwyn’s army. Friend-wise, Kaathe states

that Frampt “lost his sense” and befriended
Gwyn.
When the flame began to fade, Gwyn and the
other Lords did all they could to find a solu-
tion. The Witch of Izalith attempted to recre-

ate the First Flame from her own Lord Soul,
but the attempt went horribly awry, mutating
the Witch into the terrible Bed of Chaos, which
spewed forth malformed chaos demons whom
Gwyn’s faithful Silver Knights fought; the De-
mon’s flames turned their armor black. Seeing
no other choice, Gwyn left Anor Londo and trav-
eled to the Kiln of the First Flame to link it, thus
prolonging the Age of Fire. A great many of his
Black Knights followed him into the Kiln and
were reduced to ash when he linked the fire,
wandering Lordran as disembodied spirits for
eternity; the remaining Silver Knights guard Anor
Londo. However before he left, Gwyn divided
his own soul among his clan and children, and
granted parts to both the Four Kings and Seath
along with other beings. It is implied that at
least one thousand years have passed from this
point, to when the events of Dark Souls begin.
Gwynevere, Princess of Sunlight, Kingseeker
Frampt and Darkstalker Kaathe give the Chosen
Undead alternating viewpoints of Gwyn. Gwyn-
evere claims that it is the Chosen Undead’s duty
to succeed Gwyn, stating that their success
would “avert further Undead sacrifices” and that
without Fire, “all shall be a frigid and frightful
Dark” a perspective that Frampt shares. As this
Gwynevere is actually an illusion made by her

brother Gwyndolin, whether or not they are be-
ing entirely truthful is left unresolved.
On the other hand, Kaathe asserts that the Age
of Dark – the apparent “age of men” would nat-
urally follow the Age of Fire, but Gwyn, in dire
fear of both the Dark and humanity, resisted the
course of nature by sacrificing himself to link
the Fire. Unlike Frampt, Kaathe believes it is the
Chosen Undead’s fate to “destroy the fading
Lord Gwyn, become the Fourth Lord, [and] ush-
er in an Age of Dark”. Family Gwyn is the nephew
of Allfather Lloyd and father of Dark Sun Gwyn-
dolin, a son whom he raised as a daughter, and
two actual daughters Gwynevere, Princess of
Sunlight and Filianore.His other son was a god
of war, who inherited the sunlight through his
status as firstborn. However, he sided with the
Ancient Dragons, for which he was promptly
stripped of his deific status and all references to
him, including his very name, were erased from
Lordran and the Annals of History. Company
Captain Yorshka is a possible daughter of Gwyn,
although considering the facts that Gwyndo-
lin gave her a name and that she doesn’t know
much about the world, this may not be true,
rather, she could be an adoptive daughter.
However, cut content provided some informa-
tion about her, supporting that Gwyndolin is

her brother and she was imprisoned for years
(what can explain her little knowledge about the
world). What was not put into the game is that
she is crossbreed.
Although not explicitly stated, it is implied that
the events of Dark Souls II take place far later
at least, in a period of enough time for several
kingdoms to rise and fall within. It is also shown
that regardless of the Chosen Undead’s de-
cision to link the Fire or not following Gwyn’s
death, the cycle of Light and Dark still exists.
At this point, Gwyn’s name has long been for-
gotten only recalled as the God of Sun and his
only legacies are four of his surviving miracles:
Lightning Spear, Great Lightning Spear, Sunlight
Spear, and Blinding Bolt. The Sunlight Spear is
stated to be “one of the ancient original mira-
cles, said to have existed from the infancy of the
very world”, but its relation to Gwyn is not men-
tioned, further reinforcing him being past rec-
ollection; the Blinding Bolt miracle was said to
be created and then later forbidden by him. The
soul is described as a “once magnificent soul”
that can be used to make either the Blinding
Bolt miracle or a Dragonslayer Greatbow, there-
by creating some connection between the Old
Iron King and Gwyn. Aldia, Scholar of the First
Sin, refers to Gwyn as the “Lord of Light” who

altered the natural order and began the cycle
of light and dark. He expresses his outrage at
Gwyn for making men lesser than their original
purpose, and elaborates that his acts were a
lie however The First Sin itself is never defined,
leaving the dialogue of “Once, the Lord of Light
banished Dark, and all that stemmed from Hu-
manity” up to interpretation as to what it refer-
ences; despite this, it most likely refers to when
the Gods branded the Ringed Knights When
Dark Souls III begins, Gwyn’s remaining children
are either scattered, dead or killed by Aldrich,
Devourer of Gods. The Great Cathedral of Anor
Londo has fallen into disrepair & decay, with his
last remaining son Gwyndolin having taken his
father’s title as King of the Gods. However, even
Gwyndolin is not safe; shortly before the events
of the game, a coup by Pontiff Sulyvahn and
Aldrich led to him being poisoned, and then de-
voured by the latter.
Gwyn is (presumably) reincarnated, along with
all other Lords of Cinder who followed him, in
the Soul of Cinder. This last defense against the
Ashen One is an amalgamation of all Lords of
Cinder who ever linked the First Flame. Using
Gwyn’s fighting style after its primary attacks
proved fruitless, the Soul of Cinder serves as the
final boss of Dark Souls III.


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