THE BOUNTY HUNTER You play a character in a story, as do all the other players except the Big Shot. The Big Shot’s role is to describe a scene for you as a group. You should the others what your character does, by taking a Test. Be awesome! 1. CHOOSE THE APPROACH ROCK: face the danger DANCE: be under the spotlight TANGO: make them do what you wan JAZZ: understand and go with the flows BLUES: know yourself, understand other 2. DESCRIBE THE ACTION Make sure to use your traits that are tagged with the Approach you have chosen. Wanna show your wounds? Use up to two wounded traits in your description. Wanna show your past? Use something from your Memory to color your description of the action. 3. TAKE A BUNCH OF DICE One/two/three for the current tab and one for each trait you are using. G.E.S.T. 3, 2, 1… LET’S JAM! + EACH TRAIT 1 X
Wanna show your wounds? Take one extra die. Wanna show your past? Mark a Bullet and take two extra dice. REMEMBER: if you mark all your Bullets the session will go awry for your character (but you might be amazed at the results). 4. ROLL THEM AND COUNT • Total greater/equal to tab Difficulty? Gain 1 hit! • Are there two or more 6s? Gain 1 hit! • Are there 1s? Gain 1 shock for each one Wanna show your wounds? Before counting, remove the highest scoring die. 5. SPEND RESULTS Spend hits: • to lower the Difficulty by 1 • to tick a clock and fill 1 segment Spend shocks (if there are no shocks, add one now and spend it): • 1 to wound a trait • 1 to mark a Bullet • Give the remaining shocks to the Big Sh.ot 6. TELL EVERYONE WHAT HAPPENED …And set the stage for the next Bounty Hunter! Wanna show your wounds? Remove the slash from the traits involved, and you can use them normally next time. You didn’t? You can Push it! Gain 1 hit and 2 shocks You can ask the Big Shot if you can skip either of these steps, and give them the shock to use themselves TICK A CLOCK WOUND A TRAIT HARD WOUND MARK A BULLET X GROOVE & RHYTHM! The Groove on your character sheet will make you change some of these rules to your advantage. Remember to use it! If have Rhythm, once per session you can spend one to get an automatic hit because of your Groove. The current tab can let you spend Rhythm in other ways— check out how! WANNA BET? If you don’t like the result, ignore it! You can Gamble: bet one of your traits and repeat the roll with one extra die. If you don’t get both hits—one from beating the Difficulty and one from rolling two 6s—mark a hard wound on the trait you bet. You can’t remove hard wounds during a session. Regardless of whether it’s better or worse, use the new result.
CHARACTER SHEET Here you can find the character sheet to create your own Bounty Hunter, or take advantage of the five pregen characters we have designed for you!
COWBOY BEBOP ROLEPLAYING GAME - QUICKSTART
Veteran Gunslinger “I was a cop” Cowboy Hat Windswept, Flowing Hair Cigar Faster than the eye: can use Jazz traits for Rock or Dance Tests “Battleaxe” Assault Ship Plasma Cannon Old Revolver COWBOY BEBOP ROLEPLAYING GAME - QUICKSTART
The Elder “My family is no longer with me” Brass Knuckles Datapad Utter determination: when rolling with disadvantage you can use any wounded trait to add dice to the roll “Oldie” Tanker Ship Roomy Custom Container Goggles Hardened Combat Suit COWBOY BEBOP ROLEPLAYING GAME - QUICKSTART
Former Mobster “My old clan is looking for me” Aikido Martial Style Stockpile of Instant Noodles Derringer Loose handcuffs: can use Tango traits for Dance or Jazz Tests “Lucien III” Support Vessel Ion Powered Shields Mirror-shades COWBOY BEBOP ROLEPLAYING GAME - QUICKSTART
Space Samurai “I don’t remember my past” Sharp Katana Red lipstick Out of the box: take one shock to turn a 2, 3, 4, or 5 result on a die to a 6 “WHACK” Lander Pod Fast landing system “Pequeña” the Condor companion animal Pack of cigarettes COWBOY BEBOP ROLEPLAYING GAME - QUICKSTART
Enhanced Octopus “I escaped that laboratory” My Eight Prehensile Tentacles My Third Prosthetic Enhanced Tentacle Lockpicking Device Against the odds: when rolling with disadvantage every pair of dice with the same number counts as an extra hit (beyond the usual two) My Old Custom Spacesuit Body Rockets Octopus Deep Eyes COWBOY BEBOP ROLEPLAYING GAME - QUICKSTART
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